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[new] ADR-40 Request Many #228

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1 change: 1 addition & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,7 @@ This repo is used to capture architectural and design decisions as a reference o
|[ADR-34](adr/ADR-34.md)|jetstream, client, server|JetStream Consumers Multiple Filters|
|[ADR-36](adr/ADR-36.md)|jetstream, client, server|Subject Mapping Transforms in Streams|
|[ADR-37](adr/ADR-37.md)|jetstream, client|JetStream Simplification|
|[ADR-40](adr/ADR-40.md)|client|Request Many|

## Jetstream

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49 changes: 49 additions & 0 deletions adr/ADR-40.md
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# Request Many

| Metadata | Value |
|----------|-----------------------|
| Date | 2023-06-26 |
| Author | @aricart, @scottf |
| Status | Partially Implemented |
| Tags | client |

## Problem Statement
Have the client support receiving multiple replies from a single request, instead of limiting the client to the first reply.

## Design

Making the request and handling multiple replies is straightforward. Much like a simplified fetch, the developer
will provide some basic strategy information that tell how many messages to wait for and how long to wait for those messages.

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@aricart aricart Jun 27, 2023

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I did some additional survey of my code, and realized, that I don't issue a timeout ever, I simply return no messages (the iterator will stop and yield nothing) if the request is not answered in time. Note that in JavaScript this returns an iterator always, the iterator may not yield any messages, but if a message is received, it yields it immediately

With the above said, possibilities are:

  • stop on error or any non-100 status (this is the only source of errors that are client initiated)
    AND:
  • wait for timer (maxWait)
  • wait for n messages or timer (maxWait) which ever occurs first completes the operation
  • wait for unknown messages, done when reset timer expires (with possible alt wait) - this option has two timers, maxWait, and "jitter". On receiving the first message, the jitter timer is started, subsequent messages reset the jitter timer. If the jitter timer triggers the request is done.
  • wait for unknown messages, done when an empty payload is received or maxWait expires

The client doesn't assume success or failure - only that it might receive messages - The various options are there to short circuit the length of the wait.

The jitter value allows for waiting for the service with the slowest latency. (scatter gather)
The message count allows for waiting for some count of messages or a timer (scatter gather)
The sentinel strategy allows for waiting for chunked data, order is not required since the client will see all messages and can use its internal protocol to determine the order of the messages or if additional request for missing/corrupt data should be done.

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It has similar semantics to fetch from JS API.

Waiting for all messages or timeout, but just closing iterator when timeout is hit is a valid use case, however I think it should be client-specific, following language patterns, so may vary.

In general - all additional options - how many messages, how long, should just add additional triggers to "close", "fuse" the iterator, or do a proper thing in other patterns.

## Options
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Do we want to have some common defaults across clients around max time or gap time?

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we can but reallly that value should be based on the worse rtt for the furthest service

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Timeout shouldn't necessarily be dictated by RTT (although tbh it is in most cases). There are cases where there's value in determining that SLAs cannot be met and a hard timeout would indicate that - particularly around time dependent data where business value decreases over time or may even be harmful/misleading if stale.

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Using the worst rtt only accounts for network time, not how long it takes one or all of the targets to process and respond to the request.


#### Count

The number of responses to allow.

* Responses are accepted until the count is reached.
* Must be used in combination with a time as the count may never be reached.

#### Sentinel
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As discussed on calls should we be clear that this is not something to add to the clients but rather a pattern to document for now?

like, this isnt hard and its more flexible:

MultiSub(subj, func(m *nats.Msg)) {
  // sentinal that can be based on nil body, headers or anything
  if len(m.Data)==0 || m.Header.Get("EOF") != "" {
    m.Sub.Unsubscribe()
    return
  }

  // handle msg
}

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It depends, right - if you are yielding an iterator, you could break, and that would close it. So for example if you are using the mux subscription to handle the responses, you cannot unsubscribe there, and perhaps you want to cleanup there. Not sure that not implementing it is not helpful.

Imho, if it is a pattern, the question is whether the sentinel has any meaning, if it doesn't, the client shouldn't even see it.

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The concern is the sentinel can be anything - server supports nil in one specific case but users might other things.

So to have it built in the se final detector should be an injectable dependency so we provide a nil detecting one and users can do their own detector?

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As usual, maybe lets remove it then. We can always extend it later.

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I am going to keep it in mine, because in the mux I wouldn't have a way of cleaning. Other clients can expose the other patterns.


A sentinel is a message with an empty payload.

* Must be used in combination with a time as a sentinel may never be sent.

#### Max Time

The amount of time to wait for responses.

* Responses are accepted until the max time is reached.

#### First Max / Gap Time

A combination time...

* The first response must be received by the first max time or the request expires.
* Subsequent messages must be received in the gap time, the time since the last message was received or the request expires.
* Each time a message is received the gap timer is reset.

### Combinations
* Sentinel can be used with any other option.
* Both time options can be used together.
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The last statement is vague.