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nayyden/openUberShader
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 000 0000 0 00 0 0 000 0000 000 0 0000 0 00 0 0 00 0 0 0 0 000 00 0 0 0 00 0 0 0 0 0 0 0 000000 0 0 0 0 00000 0 0 000000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 00 0 0 0 0 0 0 0 0 0 00 0 00 0 0 0 000 0 000 0000 0 000 0 0 000 0 000 0 0000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 This is a project of 5 students from the University of Plovdiv, Bulgaria. It is a try to create shader with many features showcasing the capabilities of glsl. We use the Basic Ogre Framework as base project so we can focus on creating the shader. http://www.ogre3d.org/ http://www.ogre3d.org/tikiwiki/tiki-index.php?page_ref_id=1627&pagenum=1 Build: -Linux: install ogre cd path_to_openUberShader cmake . make -Windows: not tested yet
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University project - a try to create an open uber-shader written in glsl
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