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the DefaultTranslationSmoothingAction.DefaultStaticUserParams is now public and can be used by user code (to either change the defaults or use them in their own custom smoothing methods).
Fixed
issue when using prediction error smoothing, causing wrong component data retrieved from the backup buffer and consequently not making the smoothing function work as expected.
an issue in the reported elapsed time when executing the PredictedFixedStepSystemGroup in presence of partial ticks and PredictedFixedStepSimulationTickRatio grater than 1, causing problem with physics and character controller interpolation.
An issue with the change mask not read correctly when serializing/deserializing components with more than 32 fields.
InvalidOperationException: Comparison function is incorrect inside GhostComponentSerializerCollectionSystemGroup due to ComponentTypeSerializationStrategy.DefaultType being a byte flag enum (so it erroneously matched 128 - 0 the same as 0 - 128 due to wrapping).