This package allows you to build server authoritative multiplayer games with client prediction using Entities (com.unity.entities).
Unitys Data Oriented Technology Stack (DOTS) multiplayer netcode layer - a high level netcode system built on entities. This package provides a foundation for creating networked multiplayer applications within DOTS. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
License
needle-mirror/com.unity.netcode
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
 |  | |||
Repository files navigation
About
Unitys Data Oriented Technology Stack (DOTS) multiplayer netcode layer - a high level netcode system built on entities. This package provides a foundation for creating networked multiplayer applications within DOTS. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
Resources
License
Stars
Watchers
Forks
Packages 0
No packages published