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With helpers you mean visualization? You can add a BoxGizmo component and either disable isGizmo on it or open your webpage with a url query parameter: ?gizmos
First debugging results:
Looks like spatial triggers get scaled correctly but the spatial trigger receiver attached to the camera has a wrong scale and causes unexpected intersections
Using Unity 2022.1.16f1, updated to Exporter 2.27.2-pre
Make a scene with Spatial Triggers around, deploy it to Desktop and AR, see that in AR the volumes are not scaled.
Some kind of helpers enabler for this could help for build debugging?
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