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Spatial Triggers do not scale for AR in Web AR Session Root #78

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ROBYER1 opened this issue Sep 30, 2022 · 3 comments
Open

Spatial Triggers do not scale for AR in Web AR Session Root #78

ROBYER1 opened this issue Sep 30, 2022 · 3 comments
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@ROBYER1
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ROBYER1 commented Sep 30, 2022

Using Unity 2022.1.16f1, updated to Exporter 2.27.2-pre

Make a scene with Spatial Triggers around, deploy it to Desktop and AR, see that in AR the volumes are not scaled.

Some kind of helpers enabler for this could help for build debugging?

@marwie
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marwie commented Sep 30, 2022

With helpers you mean visualization? You can add a BoxGizmo component and either disable isGizmo on it or open your webpage with a url query parameter: ?gizmos

@ROBYER1
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ROBYER1 commented Sep 30, 2022

That's perfect I'll use that

@marwie
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marwie commented Oct 1, 2022

First debugging results:
Looks like spatial triggers get scaled correctly but the spatial trigger receiver attached to the camera has a wrong scale and causes unexpected intersections

@marwie marwie added the bug Something isn't working label Oct 15, 2022
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