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Add two other formats to the list of extensions in IsSoundFile
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.adx is used in various games, so this should definitely be here.
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lioncash committed Mar 4, 2014
1 parent f39c757 commit 2c8b973
Showing 1 changed file with 4 additions and 2 deletions.
6 changes: 4 additions & 2 deletions Source/Core/DiscIO/FileMonitor.cpp
Expand Up @@ -38,12 +38,14 @@ bool IsSoundFile(const std::string& filename)
std::transform(extension.begin(), extension.end(), extension.begin(), ::tolower);

std::unordered_set<std::string> extensions = {
".adp", // 1080 Avalanche, Crash Bandicoot, etc
".adp", // 1080 Avalanche, Crash Bandicoot, etc.
".adx", // Sonic Adventure 2 Battle, etc.
".afc", // Zelda WW
".ast", // Zelda TP, Mario Kart
".brstm", // Wii Sports, Wario Land, etc.
".dsp", // Metroid Prime
".hps", // SSB Melee
".brstm", // Wii Sports, Wario Land, etc.
".ogg", // Tony Hawk's Underground 2
".sad" // Disaster
};

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