Warning: This is not the Simple Beatmap Play Count mod. This is a Unity project to package assets for the mod in a format read by the mod.
- Open the project in Unity 2019.4.28f1
- Go to Tools → Object Exporter to open the Object Exporter window
- Put any assets on the
Assets/In
folder - Hit Export
- Bundle.bundle files will be generated for
StandaloneWindows
andAndroid
under theAssets/Out
folder
Isn't it overkill to have a whole .bundle file for just this one image? Why not just embed the image and load the image directly?
Yes.
Jokes aside, I noticed way too late that there was a better way to do this, so I just continued with how I was doing it.
I also needed an excuse for a repository where to put the original SVG file. Otherwise where would I put it? The PC version repo? The Quest version repo?
Special thanks to RedBrumbler for the original ObjectExporter.cs file which I graciously took from an old Discord conversation.