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Add declarations for the sine tables used in wma.c (half window sizes…
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…: 128,

256, 512, 1024 and 2048) to mdct.c. Make them accessible via dsputil.h. Make
wma.c use these shared tables.

Originally committed as revision 14758 to svn://svn.ffmpeg.org/ffmpeg/trunk
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superdump committed Aug 14, 2008
1 parent ece6b83 commit 69fc4da
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Showing 3 changed files with 17 additions and 4 deletions.
6 changes: 6 additions & 0 deletions libavcodec/dsputil.h
Original file line number Diff line number Diff line change
Expand Up @@ -702,6 +702,12 @@ void ff_kbd_window_init(float *window, float alpha, int n);
* @param n size of half window
*/
void ff_sine_window_init(float *window, int n);
extern float ff_sine_128 [ 128];
extern float ff_sine_256 [ 256];
extern float ff_sine_512 [ 512];
extern float ff_sine_1024[1024];
extern float ff_sine_2048[2048];
extern float *ff_sine_windows[5];

int ff_mdct_init(MDCTContext *s, int nbits, int inverse);
void ff_imdct_calc_c(MDCTContext *s, FFTSample *output, const FFTSample *input);
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9 changes: 9 additions & 0 deletions libavcodec/mdct.c
Original file line number Diff line number Diff line change
Expand Up @@ -48,6 +48,15 @@ void ff_kbd_window_init(float *window, float alpha, int n)
window[i] = sqrt(local_window[i] / sum);
}

float ff_sine_128 [ 128];
float ff_sine_256 [ 256];
float ff_sine_512 [ 512];
float ff_sine_1024[1024];
float ff_sine_2048[2048];
float *ff_sine_windows[5] = {
ff_sine_128, ff_sine_256, ff_sine_512, ff_sine_1024, ff_sine_2048,
};

// Generate a sine window.
void ff_sine_window_init(float *window, int n) {
int i;
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6 changes: 2 additions & 4 deletions libavcodec/wma.c
Original file line number Diff line number Diff line change
Expand Up @@ -66,7 +66,6 @@ int ff_wma_init(AVCodecContext * avctx, int flags2)
{
WMACodecContext *s = avctx->priv_data;
int i;
float *window;
float bps1, high_freq;
volatile float bps;
int sample_rate1;
Expand Down Expand Up @@ -303,9 +302,8 @@ int ff_wma_init(AVCodecContext * avctx, int flags2)
for(i = 0; i < s->nb_block_sizes; i++) {
int n;
n = 1 << (s->frame_len_bits - i);
window = av_malloc(sizeof(float) * n);
ff_sine_window_init(window, n);
s->windows[i] = window;
ff_sine_window_init(ff_sine_windows[i], n);
s->windows[i] = ff_sine_windows[i];
}

s->reset_block_lengths = 1;
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