Releases: nickguletskii/GLXOSD
Releases · nickguletskii/GLXOSD
v3.2.2
v3.2.1
- Replace glXQueryContext with glGet GL_VIEWPORT to fix crashes.
- Use exec in launcher.
v3.2.0
- Make X event handling more robust.
- Add message customisation to the default formatter functions.
v3.1.1
- Replace broken GLX context management and localise everything to drawables.
- Fix undefined symbol errors caused by weird GCC behaviour.
v3.1.0
Statically link LuaJIT, GLEW and Freetype to avoid symbol clashes with various software.
GXLOSD Version 3.0.3
- Fix nil concatenation bug which occurs when the NVIDIA driver is absent
GXLOSD Version 3.0.2
The initial release of GLXOSD v3.
2.5.0
Multiple fixes and improvements. Thanks @scrawl !
- Add locking to osdHandleBufferSwap.
- Don't render in the first frame.
- Ensure correct glPixelStore settings for texture upload.
- Fix reset of GL_TEXTURE_BINDING_2D.
- Fix broken vsync toggle, don't parse strings every frame.
- Use the GLX drawable dimensions instead of GL_VIEWPORT.
- Add ability to toggle VSync.
- Fix GL_INVALID_ENUM errors.
First Github Releases release
First Github Releases release.
- Allow Boost Format arguments to be unused.