- particleuniverse 47 Particle Universe plugin for Ogre3D with community fixes
- shiny 31 shader and material management library for OGRE
- smaa-opengl 30 SMAA OpenGL demo
- openmw 18 OpenMW is an unofficial open source engine reimplementation of the game Morrowind.
- ogre-ffmpeg-videoplayer 10 Video player for Ogre3D using FFmpeg
Repositories contributed to
- OpenMW/openmw 823 OpenMW is an unofficial open source engine reimplementation of the game Morrowind.
- nickguletskii/GLXOSD 40 An OSD for OpenGL applications running under the X Window System. This allows you to monitor your framerate and hardware temperature in games on Linux!
- MyGUI/mygui 175 Fast, flexible and simple GUI.
- stuntrally/stuntrally 102 The main repository containing Stunt Rally sources and game data.
- Neverball/neverball 29 Tilt the floor to roll a ball through an obstacle course before time runs out.
Contributions in the last year 1,881 total Nov 30, 2014 – Nov 30, 2015
Longest streak 46 days January 4 – February 18
Current streak 32 days October 31 – December 1
- Pushed 43 commits to OpenMW/openmw Nov 24 – Dec 1
10 Pull Requests
- Merged #1 Don't mess with the cmake defaults for build postfixes
- Merged #830 Fast version of dynamic_cast for MWClass
- Open #1 Fix return code handling issue
- Merged #828 work around X server freeze in crashcatcher
- Open #50 Fix freezeOnCull bug in osgParticle
- Merged #826 Ltex error handling
- Closed #49 Remove unnecessary dynamic_cast's in UpdateVisitor::apply(Drawable&)
- Closed #824 Replace dynamic_cast's in MWClass
- Merged #823 Optimize MWMechanics::Spells
- Merged #822 Cache CellId