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Doesn't play well with ofxOpenCL or ofxMSAOpenCL #5

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rezaali opened this issue Mar 31, 2013 · 4 comments
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Doesn't play well with ofxOpenCL or ofxMSAOpenCL #5

rezaali opened this issue Mar 31, 2013 · 4 comments

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@rezaali
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rezaali commented Mar 31, 2013

Hey Nick,

Not sure this is a ofxBullet problem, but I've been trying to use ofxOpenCL + ofxBullet together and I get a runtime crash every time... is there any way to disable Bullet's use of openCL so it only uses the GPU?

Thanks for the addon man, its going to save me weeks of time.

Reza

@NickHardeman
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Hi Reza,
If you don't include the openCL bullet lib does that fix the problem? Also, I am not the best at compiling libs. :/

@JGL
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JGL commented Apr 2, 2013

Also try taking out the framework?

J
On 2 Apr 2013, at 15:15, Nick Hardeman notifications@github.com wrote:

Hi Reza,
If you don't include the openCL bullet lib does that fix the problem? Also, I am not the best at compiling libs. :/


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@rezaali
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rezaali commented Apr 2, 2013

Hey @NickHardeman, so I finally got it working...in Xcode I removed the link to LibMiniCL.a in the project settings... not sure what impact this has on performance tho.

Hey @JGL I left in apple's opencl.framework...and it worked!

Thanks guys!

@rezaali rezaali closed this as completed Apr 2, 2013
@JGL
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JGL commented Apr 3, 2013

Can we do an updated example perhaps? It would be useful no?
On 2 Apr 2013, at 18:05, Reza Ali notifications@github.com wrote:

Hey @NickHardeman, so I finally got it working...in Xcode I removed the link to LibMiniCL.a in the project settings... not sure what impact this has on performance tho.

Hey @JGL I left in apple's opencl.framework...and it worked!

Thanks guys!


Reply to this email directly or view it on GitHub.

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