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ZFFramework
ZFFramework PublicForked from ZFFramework/ZFFramework
cross-platform C++ application framework with built-in reflection, serialization, styleable, leak test, minimal requirement, maximal platform support, do 80% work at 20% cost
C++
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wke
wke PublicForked from BlzFans/wke
3D Web UI. Web and Flash Embedded in 3D games, based on WebKit
C++
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CEF3SimpleSample
CEF3SimpleSample PublicForked from acristoffers/CEF3SimpleSample
Simple example to get started with CEF 3
C++
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FX11
FX11 PublicForked from microsoft/FX11
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
C++
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game-programming-patterns
game-programming-patterns PublicForked from munificent/game-programming-patterns
Source repo for the book
HTML
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