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fake_shared_actor.go
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fake_shared_actor.go
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// Code generated by counterfeiter. DO NOT EDIT.
package commandfakes
import (
"sync"
"code.cloudfoundry.org/cli/actor/sharedaction"
"code.cloudfoundry.org/cli/command"
)
type FakeSharedActor struct {
CheckTargetStub func(config sharedaction.Config, targetedOrganizationRequired bool, targetedSpaceRequired bool) error
checkTargetMutex sync.RWMutex
checkTargetArgsForCall []struct {
config sharedaction.Config
targetedOrganizationRequired bool
targetedSpaceRequired bool
}
checkTargetReturns struct {
result1 error
}
checkTargetReturnsOnCall map[int]struct {
result1 error
}
invocations map[string][][]interface{}
invocationsMutex sync.RWMutex
}
func (fake *FakeSharedActor) CheckTarget(config sharedaction.Config, targetedOrganizationRequired bool, targetedSpaceRequired bool) error {
fake.checkTargetMutex.Lock()
ret, specificReturn := fake.checkTargetReturnsOnCall[len(fake.checkTargetArgsForCall)]
fake.checkTargetArgsForCall = append(fake.checkTargetArgsForCall, struct {
config sharedaction.Config
targetedOrganizationRequired bool
targetedSpaceRequired bool
}{config, targetedOrganizationRequired, targetedSpaceRequired})
fake.recordInvocation("CheckTarget", []interface{}{config, targetedOrganizationRequired, targetedSpaceRequired})
fake.checkTargetMutex.Unlock()
if fake.CheckTargetStub != nil {
return fake.CheckTargetStub(config, targetedOrganizationRequired, targetedSpaceRequired)
}
if specificReturn {
return ret.result1
}
return fake.checkTargetReturns.result1
}
func (fake *FakeSharedActor) CheckTargetCallCount() int {
fake.checkTargetMutex.RLock()
defer fake.checkTargetMutex.RUnlock()
return len(fake.checkTargetArgsForCall)
}
func (fake *FakeSharedActor) CheckTargetArgsForCall(i int) (sharedaction.Config, bool, bool) {
fake.checkTargetMutex.RLock()
defer fake.checkTargetMutex.RUnlock()
return fake.checkTargetArgsForCall[i].config, fake.checkTargetArgsForCall[i].targetedOrganizationRequired, fake.checkTargetArgsForCall[i].targetedSpaceRequired
}
func (fake *FakeSharedActor) CheckTargetReturns(result1 error) {
fake.CheckTargetStub = nil
fake.checkTargetReturns = struct {
result1 error
}{result1}
}
func (fake *FakeSharedActor) CheckTargetReturnsOnCall(i int, result1 error) {
fake.CheckTargetStub = nil
if fake.checkTargetReturnsOnCall == nil {
fake.checkTargetReturnsOnCall = make(map[int]struct {
result1 error
})
}
fake.checkTargetReturnsOnCall[i] = struct {
result1 error
}{result1}
}
func (fake *FakeSharedActor) Invocations() map[string][][]interface{} {
fake.invocationsMutex.RLock()
defer fake.invocationsMutex.RUnlock()
fake.checkTargetMutex.RLock()
defer fake.checkTargetMutex.RUnlock()
copiedInvocations := map[string][][]interface{}{}
for key, value := range fake.invocations {
copiedInvocations[key] = value
}
return copiedInvocations
}
func (fake *FakeSharedActor) recordInvocation(key string, args []interface{}) {
fake.invocationsMutex.Lock()
defer fake.invocationsMutex.Unlock()
if fake.invocations == nil {
fake.invocations = map[string][][]interface{}{}
}
if fake.invocations[key] == nil {
fake.invocations[key] = [][]interface{}{}
}
fake.invocations[key] = append(fake.invocations[key], args)
}
var _ command.SharedActor = new(FakeSharedActor)