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A suite of libraries for making game development with Three.js and React not only awesome, but "so good, it would feel wrong to use anything else." – hmans

Building games with React and Three.js is already pretty cool, but a lot of tooling you need to make those games really nice is still missing. This project tries to fill some of these gaps by providing a collection of libraries for various aspects of game development, from GPU-driven particle systems and VFX, to game UI, editor tooling, camera rigs, audio, multi-device input, and more.

Note While this suite of libraries targets building games with React and React-Three-Fiber, some of them can also be used outside of React, just like some others are not specific to Three.js or React-Three-Fiber. But building games with React is where our hearts are at, which is why you will find most example code in this document to be written in React. 😎

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