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Getting Uptodate #1
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# Bug Fixes - NPC chat menus now call the correct rolls. Additional changes have been made to NPC roll buttons to ensure rolls are calculated correctly - Heavy Weapon Proficiency is now handled correctly - Condition repeating section is now styled properly - Condition handling automation no longer crashes
Sr5 1.37 actionbuttons
Changes, Fixes, and Adds made by Mike W (UserID: 1414610) Fixed alert indicating to use a valid 3 decimal Weight value for the Inventory weight attribute, which in fact can up to 4 decimal places. Reported by Ray G (@Raymond-G) (UserID: 1600355 Fixed Inventory header alignment – Cosmetic Only Fixed Inventory calculations color bacground – Cosetic Only
Added an overhauled LANCER 1.8-compatible character sheet. The old sheet has been re-labeled as (1.7.5) to prevent confusion.
- fixed carrried coin weight - updated title text - added modifier query to saves
Update 1ESheet.html
* Multilingual continued * "Success + raise(s)" roll option gives more direct result to read in roll template
Savage Worlds French v3.3
Ad&d1e - small fix/update
[LANCER RPG] Added 1.8-compatible sheet, separated 1.7.5 sheet into its own folder
[GURPS] Mostly Cosmetic changes: GURPS.html, GURPS.css, v1.5.0
Starfinder Official V1.011549375200
Buffy the Vampire Slayer
Seven Deadly Sins
Middle Earth Role Playing: Add new MERP character sheet
Shadowrun 5th Edition v 1.4, Warhammer 40k Wrath & Glory
Mutants and Masterminds minor fixes
DC Heroes: Initial version
Dark Heresy translation.json
Dark Heresy: Added xp Auto cacl
Splittermond: Small bugfix
Valor - Complete EN translation file
Update dsa5_character_sheet_roll20.css
Star Trek by Roll20 v1.24b
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Update fork to roll20 master
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Jul 20, 2021
Update from the orginal roll20
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* Add movement penalty to armor * Add handler on spd * D`repeating_armor_${id}_movementpenalty`:wal with active armor
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Dec 1, 2021
Twilight 2000 4th Edition | Fix to updated rules for Load Carrier
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Mar 14, 2022
Updating Adolfo Domingues fork
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* WiP * Calculate skill level from character level and acquired level * Calculate H2H based on level acquired * Better skill level/row management change logic * Match H2H with skill management * Add Level Acquired to WPs * Remove H2H function * Fix for dark mode change. Fix migrate button. * Update changelog * changelog * Improve alignment between headings and values in Weapon Proficiencies, Abilities, Magic, and Psionics. * Add 'from Active Profile' to reset ISP/PPE buttons * changelog * Fix issue on roll templates in roll queries due to fixed bug that I was exploiting
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Apr 20, 2022
[HeroSystem6eHeroic] Added equipment, skills, and power movers.
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Jul 3, 2022
[Valor] Added translation.json
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…pdates [Level Up - Advanced 5th Edition] - Macro Wording
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