New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Matrix viewer #1572
Matrix viewer #1572
Conversation
Sweet. Shouldn't this be added to the viewer draw node ? |
I want to experiment with various ways of drawing the matrices.. so "shouldn't this be added to X" - in my opinion, nope. but it could.. i definitely see the application. |
Well, it actually is added to viewer draw node... if you plug only Matrix input to it... |
@portnov but not so colorfull |
i think it will be necessary to add a 2d overlay drawing , to permit more elaborate drawing ..and matrix indexing. |
now to try multiple callback in one node :) |
it's slow for large input, because it doesn't do draw caching like vdmk2 does.. that's a pitty. |
maybe display list can be implemented in the generic callbacks too so this fix will apply to any bgl client node |
consider this node experimental, it's not super fast because i didn't implement display list / draw function caching yet. pushing anyway... but remember . it's going to change. |
Zeff is a Wizard.
--
…------------------------------------------------------------
- Jimmy Gunawan
http://blendersushi.blogspot.com.au
http://mayaspiral.blogspot.com.au
http://houdoodles.blogspot.com.au
http://puppetar.blogspot.com.au
|
No description provided.