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Matrix viewer #1572

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merged 19 commits into from Apr 26, 2017
Merged

Matrix viewer #1572

merged 19 commits into from Apr 26, 2017

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zeffii
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@zeffii zeffii commented Apr 23, 2017

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@zeffii
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zeffii commented Apr 23, 2017

image

@DolphinDream
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Sweet. Shouldn't this be added to the viewer draw node ?

@zeffii
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zeffii commented Apr 24, 2017

I want to experiment with various ways of drawing the matrices.. so "shouldn't this be added to X" - in my opinion, nope. but it could.. i definitely see the application.

@portnov
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portnov commented Apr 24, 2017

Well, it actually is added to viewer draw node... if you plug only Matrix input to it...

@nortikin
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@portnov but not so colorfull

@zeffii
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zeffii commented Apr 25, 2017

gifigw

@zeffii
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zeffii commented Apr 25, 2017

i think it will be necessary to add a 2d overlay drawing , to permit more elaborate drawing ..and matrix indexing.

@zeffii
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zeffii commented Apr 25, 2017

image

@zeffii
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zeffii commented Apr 25, 2017

now to try multiple callback in one node :)

@zeffii
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zeffii commented Apr 25, 2017

image

@zeffii
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zeffii commented Apr 25, 2017

image

@zeffii
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zeffii commented Apr 25, 2017

it's slow for large input, because it doesn't do draw caching like vdmk2 does.. that's a pitty.

@zeffii
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zeffii commented Apr 25, 2017

maybe display list can be implemented in the generic callbacks too so this fix will apply to any bgl client node

@zeffii
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zeffii commented Apr 26, 2017

image

@zeffii
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zeffii commented Apr 26, 2017

consider this node experimental, it's not super fast because i didn't implement display list / draw function caching yet.

pushing anyway... but remember . it's going to change.

@zeffii zeffii merged commit 1c17d14 into master Apr 26, 2017
@zeffii zeffii deleted the matrix_viewer branch April 26, 2017 15:58
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enzyme69 commented Apr 27, 2017 via email

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5 participants