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TargetShooting

This is an iOS game that creates targets surrounding the player, and it’s their job to find and shoot them as fast as possible. The game will create a new target every two seconds until 20 have been created in total, at which point the game ends as soon as the player finds the final target.

Important Parameters:

  • A remainingLabel that will show the player how many targets are currently visible.
  • A timer that creates a new target every two seconds.
  • A targetsCreated counter that stores how many targets have been created in total, up to 20.
  • Finally, a targetCount counter that stores how many targets are currently visible. When this changes, we’re going to update the ‍‍remainingLabel text so the user always knows their status.

Screenshots

Main Targets

ARKit, SpriteKit, GameplayKit, ARAnchor, Timer

Credits

The concept of this app is adapted from iOS Practical 11 book written by Paul Hudson.

Author

Soheil Novinfard - www.novinfard.com

License

This project is licensed under the MIT License.

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