Merge pull request #44 from nowsprinting/fix/gameview #48
GitHub Actions / test result (2022.3.11f1)
completed
Nov 1, 2023 in 0s
⚠️ test result (2022.3.11f1) - 76/82, skipped: 6 - Passed in 15.538s
✅ editmode-results.xml - 3/3 - Passed in 0.303s
⚠️ playmode-results.xml - 73/79, skipped: 6 - Passed in 15.235s
Details
✅ editmode-results.xml - 3/3 - Passed in 0.303s
- ✅ TestHelper.Editor.CreateSceneAttributeTest - 1/1 - Passed in 0.047s
- ✅ Attach_CreateNewSceneWithCameraAndLight - Passed in 0.047s
- ✅ TestHelper.Editor.LoadSceneAttributeTest - 1/1 - Passed in 0.082s
- ✅ Attach_AlreadyLoadedSceneNotInBuild - Passed in 0.082s
- ✅ TestHelper.Editor.TemporaryBuildScenesUsingInTestTest - 1/1 - Passed in 0.021s
- ✅ GetScenesUsingInTest_AttachedToMethod_ReturnScenesSpecifiedByAttribute - Passed in 0.021s
⚠️ playmode-results.xml - 73/79, skipped: 6 - Passed in 15.235s
- ✅ TestHelper.RuntimeInternals.ScreenshotHelperTest.TakeScreenshot_Parameterized_SaveAllFiles - 4/4 - Passed in 0.828s
- ✅ TakeScreenshot_Parameterized_SaveAllFiles(0,2) - Passed in 0.215s
- ✅ TakeScreenshot_Parameterized_SaveAllFiles(0,3) - Passed in 0.193s
- ✅ TakeScreenshot_Parameterized_SaveAllFiles(1,2) - Passed in 0.197s
- ✅ TakeScreenshot_Parameterized_SaveAllFiles(1,3) - Passed in 0.223s
- ✅ TestHelper.RuntimeInternals.ScreenshotHelperTest - 7/7 - Passed in 1.996s
- ✅ TakeScreenshot_FromAsyncTest - Passed in 0.644s
- ✅ TakeScreenshot_SaveToDefaultPath - Passed in 0.273s
- ✅ TakeScreenshot_SpecifyFilename_SaveToSpecifyPath - Passed in 0.226s
- ✅ TakeScreenshot_SpecifyRelativeDirectory_SaveToSpecifyPath - Passed in 0.186s
- ✅ TakeScreenshot_SpecifyStereoCaptureMode_SaveStereoFile - Passed in 0.196s
- ✅ TakeScreenshot_SpecifySuperSize_SaveSuperSizeFile - Passed in 0.289s
- ✅ TakeScreenshot_SpecifySuperSizeAndStereoCaptureMode_NotWork - Passed in 0.182s
- ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizeGroupWrapperTest - 7/7 - Passed in 0.021s
- ✅ AddCustomSize_Added - Passed in 0.009s
- ✅ IndexOf_FoundAddedSize - Passed in 0.004s
- ✅ RemoveCustomSize_Removed - Passed in 0.003s
- ✅ CreateInstance_Instantiate - Passed in 0.001s
- ✅ GetGameViewSize_GotGameViewSize - Passed in 0.001s
- ✅ GetTotalCount_GotCount - Passed in 0.001s
- ✅ IndexOf_NotFound - Passed in 0.001s
- ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizesWrapperTest - 2/2 - Passed in 0.003s
- ✅ CreateInstance_Instantiate - Passed in 0.002s
- ✅ CurrentGroup_GetGameViewSizeGroupInstance - Passed in 0.001s
- ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizeWrapperTest - 7/7 - Passed in 0.017s
- ✅ CreateInstance_Instantiate - Passed in 0.003s
- ✅ Equals_DifferentHeight_NotEquals - Passed in 0.002s
- ✅ Equals_DifferentType_NotEquals - Passed in 0.007s
- ✅ Equals_DifferentWidth_NotEquals - Passed in 0.001s
- ✅ Equals_InnerObjectIsNull_NotEquals - Passed in 0.001s
- ✅ Equals_SameSizeButDifferentName_Equals - Passed in 0.001s
- ✅ Equals_WrapperObjectIsNull_NotEquals - Passed in 0.001s
- ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewWrapperTest - 2/2 - Passed in 0.004s
- ✅ GetWindow - Passed in 0.001s
- ✅ SelectedSizeIndex - Passed in 0.003s
- ✅ TestHelper.Attributes.CreateSceneAttributeTest.AttachToParameterizedTest_CreateNewScene - 2/2 - Passed in 0.121s
- ✅ AttachToParameterizedTest_CreateNewScene(0) - Passed in 0.054s
- ✅ AttachToParameterizedTest_CreateNewScene(1) - Passed in 0.067s
- ✅ TestHelper.Attributes.CreateSceneAttributeTest - 5/5 - Passed in 0.445s
- ✅ Attach_CreateNewSceneWithoutCameraAndLight - Passed in 0.063s
- ✅ Attach_WithCamera_CreateNewSceneWithCamera - Passed in 0.057s
- ✅ Attach_WithLight_CreateNewSceneWithLight - Passed in 0.057s
- ✅ AttachToAsyncTest_CreateNewScene - Passed in 0.137s
- ✅ AttachToUnityTest_CreateNewScene - Passed in 0.132s
⚠️ TestHelper.Attributes.FocusGameViewAttributeTest - 1/4, skipped: 3 - Passed in 0.004s⚠️ Attach_GameViewHasFocus - Skipped- ✅ Attach_KeepBatchmode - Passed in 0.004s
⚠️ AttachToAsyncTest_GameViewHasFocus - Skipped⚠️ AttachToUnityTest_GameViewHasFocus - Skipped
- ✅ TestHelper.Attributes.GameViewResolutionAttributeTest - 2/2 - Passed in 0.476s
- ✅ AttachToAsyncTest_SetScreenSizeToFullHD - Passed in 0.373s
- ✅ AttachToUnityTest_SetScreenSizeToVGA - Passed in 0.103s
- ✅ TestHelper.Attributes.GizmosShowOnGameViewAttributeTest - 4/4 - Passed in 4.547s
- ✅ Attach_False_HideGizmos - Passed in 1.710s
- ✅ Attach_True_ShowGizmos - Passed in 1.287s
- ✅ AttachToAsyncTest_ShowGizmos - Passed in 0.790s
- ✅ AttachToUnityTest_ShowGizmos - Passed in 0.761s
⚠️ TestHelper.Attributes.IgnoreBatchModeAttributeTest - 0/3, skipped: 3 - Passed in 0.000s⚠️ Attach_SkipOnBatchMode - Skipped⚠️ AttachToAsyncTest_SkipOnBatchMode - Skipped⚠️ AttachToUnityTest_SkipOnBatchMode - Skipped
- ✅ TestHelper.Attributes.IgnoreWindowModeAttributeTest - 3/3 - Passed in 0.199s
- ✅ Attach_SkipOnWindowMode - Passed in 0.001s
- ✅ AttachToAsyncTest_SkipOnWindowMode - Passed in 0.101s
- ✅ AttachToUnityTest_SkipOnWindowMode - Passed in 0.097s
- ✅ TestHelper.Attributes.LoadSceneAttributeTest - 3/3 - Passed in 1.252s
- ✅ Attach_AlreadyLoadedSceneNotInBuild - Passed in 0.176s
- ✅ AttachToAsyncTest_AlreadyLoadedSceneNotInBuild - Passed in 0.700s
- ✅ AttachToUnityTest_AlreadyLoadedSceneNotInBuild - Passed in 0.375s
- ✅ TestHelper.Attributes.TakeScreenshotAttributeTest - 10/10 - Passed in 1.475s
- ✅ AttachWithGizmos_TakeScreenshotWithGizmos - Passed in 0.341s
- ✅ AttachWithFilename_TakeScreenshotAndSaveToSpecifyPath - Passed in 0.272s
- ✅ AttachToUnityTest_TakeScreenshotAndSaveToDefaultPath - Passed in 0.319s
- ✅ AttachToAsyncTest_TakeScreenshotAndSaveToDefaultPath - Passed in 0.329s
- ✅ Attach_TakeScreenshotAndSaveToDefaultPath - Passed in 0.207s
- ✅ AttachWithGizmos_TakeScreenshotWithGizmos_AfterRunningTest_ExistFile - Passed in 0.001s
- ✅ AttachWithFilename_TakeScreenshotAndSaveToSpecifyPath_AfterRunningTest_ExistFile - Passed in 0.001s
- ✅ AttachToUnityTest_TakeScreenshotAndSaveToDefaultPath_AfterRunningTest_ExistFile - Passed in 0.001s
- ✅ AttachToAsyncTest_TakeScreenshotAndSaveToDefaultPath_AfterRunningTest_ExistFile - Passed in 0.001s
- ✅ Attach_TakeScreenshotAndSaveToDefaultPath_AfterRunningTest_ExistFile - Passed in 0.001s
- ✅ TestHelper.Attributes.TimeScaleAttributeTest - 4/4 - Passed in 0.438s
- ✅ AttachToUnityTest_ApplyTimeScale - Passed in 0.194s
- ✅ AttachToAsyncTest_ApplyTimeScale - Passed in 0.176s
- ✅ Attach_ApplyTimeScale - Passed in 0.067s
- ✅ AfterRunningTest_RevertTimeScale - Passed in 0.001s
- ✅ TestHelper.Comparers.GameObjectNameComparerTest - 4/4 - Passed in 0.016s
- ✅ UsingWithCollection_CompareGameObjectsByName - Passed in 0.004s
- ✅ UsingWithCollection_NotContain_Failure - Passed in 0.008s
- ✅ UsingWithEqualTo_CompareGameObjectsByName - Passed in 0.001s
- ✅ UsingWithEqualTo_NotEqualName_Failure - Passed in 0.003s
- ✅ TestHelper.Constraints.DestroyedConstraintTest - 6/6 - Passed in 0.015s
- ✅ IsDestroyed_DestroyedGameObject_Success - Passed in 0.005s
- ✅ IsDestroyed_NotDestroyedGameObject_Failure - Passed in 0.002s
- ✅ IsDestroyed_NotGameObject_Failure - Passed in 0.002s
- ✅ IsDestroyed_Null_Failure - Passed in 0.002s
- ✅ IsNotDestroyed_DestroyedGameObject_Failure - Passed in 0.003s
- ✅ IsNotDestroyed_NotDestroyedGameObject_Success - Passed in 0.001s
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