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Merge pull request #63 from nowsprinting/feature/screenshotpath #137

Merge pull request #63 from nowsprinting/feature/screenshotpath

Merge pull request #63 from nowsprinting/feature/screenshotpath #137

GitHub Actions / test result (2023.2.5f1) completed Mar 21, 2024 in 0s

⚠️ test result (2023.2.5f1) - 86/92, skipped: 6 - Passed in 11.279s

✅ editmode-results.xml - 3/3 - Passed in 0.199s

⚠️ playmode-results.xml - 83/89, skipped: 6 - Passed in 11.080s

Details

✅ editmode-results.xml - 3/3 - Passed in 0.199s
  • ✅ TestHelper.Editor.CreateSceneAttributeTest - 1/1 - Passed in 0.034s
    • Attach_CreateNewSceneWithCameraAndLight - Passed in 0.034s
  • ✅ TestHelper.Editor.LoadSceneAttributeTest - 1/1 - Passed in 0.041s
    • Attach_AlreadyLoadedSceneNotInBuild - Passed in 0.041s
  • ✅ TestHelper.Editor.TemporaryBuildScenesUsingInTestTest - 1/1 - Passed in 0.010s
    • GetScenesUsingInTest_AttachedToMethod_ReturnScenesSpecifiedByAttribute - Passed in 0.010s
⚠️ playmode-results.xml - 83/89, skipped: 6 - Passed in 11.080s
  • ✅ TestHelper.RuntimeInternals.CommandLineArgsTest - 3/3 - Passed in 0.021s
    • DictionaryFromCommandLineArgs - Passed in 0.019s
    • GetScreenshotDirectory_WithArgument_GotSpecifiedDirectory - Passed in 0.000s
    • GetScreenshotDirectory_WithoutArgument_GotDefaultDirectory - Passed in 0.001s
  • ✅ TestHelper.RuntimeInternals.ScreenshotHelperTest - 4/4 - Passed in 0.881s
    • TakeScreenshot_FromAsyncTest - Passed in 0.471s
    • TakeScreenshot_Multiple_SaveToEachSpecifyPaths - Passed in 0.157s
    • TakeScreenshot_SaveToDefaultPath - Passed in 0.132s
    • TakeScreenshot_SpecifySuperSizeAndStereoCaptureMode_NotWork - Passed in 0.121s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizeGroupWrapperTest - 7/7 - Passed in 0.005s
    • AddCustomSize_Added - Passed in 0.002s
    • IndexOf_FoundAddedSize - Passed in 0.001s
    • RemoveCustomSize_Removed - Passed in 0.001s
    • CreateInstance_Instantiate - Passed in 0.000s
    • GetGameViewSize_GotGameViewSize - Passed in 0.000s
    • GetTotalCount_GotCount - Passed in 0.000s
    • IndexOf_NotFound - Passed in 0.000s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizesWrapperTest - 2/2 - Passed in 0.001s
    • CreateInstance_Instantiate - Passed in 0.000s
    • CurrentGroup_GetGameViewSizeGroupInstance - Passed in 0.000s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizeWrapperTest - 7/7 - Passed in 0.004s
    • CreateInstance_Instantiate - Passed in 0.001s
    • Equals_DifferentHeight_NotEquals - Passed in 0.001s
    • Equals_DifferentType_NotEquals - Passed in 0.001s
    • Equals_DifferentWidth_NotEquals - Passed in 0.000s
    • Equals_InnerObjectIsNull_NotEquals - Passed in 0.000s
    • Equals_SameSizeButDifferentName_Equals - Passed in 0.000s
    • Equals_WrapperObjectIsNull_NotEquals - Passed in 0.000s
  • ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewWrapperTest - 2/2 - Passed in 0.001s
    • GetWindow - Passed in 0.000s
    • SelectedSizeIndex - Passed in 0.001s
  • ✅ TestHelper.Attributes.CreateSceneAttributeTest.AttachToParameterizedTest_CreateNewScene - 2/2 - Passed in 0.065s
    • AttachToParameterizedTest_CreateNewScene(0) - Passed in 0.033s
    • AttachToParameterizedTest_CreateNewScene(1) - Passed in 0.032s
  • ✅ TestHelper.Attributes.CreateSceneAttributeTest - 5/5 - Passed in 0.253s
    • Attach_CreateNewSceneWithoutCameraAndLight - Passed in 0.034s
    • Attach_WithCamera_CreateNewSceneWithCamera - Passed in 0.039s
    • Attach_WithLight_CreateNewSceneWithLight - Passed in 0.032s
    • AttachToAsyncTest_CreateNewScene - Passed in 0.074s
    • AttachToUnityTest_CreateNewScene - Passed in 0.073s
  • ⚠️ TestHelper.Attributes.FocusGameViewAttributeTest - 1/4, skipped: 3 - Passed in 0.002s
    • ⚠️ Attach_GameViewHasFocus - Skipped
    • Attach_KeepBatchmode - Passed in 0.001s
    • ⚠️ AttachToAsyncTest_GameViewHasFocus - Skipped
    • ⚠️ AttachToUnityTest_GameViewHasFocus - Skipped
  • ✅ TestHelper.Attributes.GameViewResolutionAttributeTest - 2/2 - Passed in 0.363s
    • AttachToAsyncTest_SetScreenSizeToFullHD - Passed in 0.288s
    • AttachToUnityTest_SetScreenSizeToVGA - Passed in 0.075s
  • ✅ TestHelper.Attributes.GizmosShowOnGameViewAttributeTest - 4/4 - Passed in 3.072s
    • Attach_False_HideGizmos - Passed in 1.500s
    • Attach_True_ShowGizmos - Passed in 0.763s
    • AttachToAsyncTest_ShowGizmos - Passed in 0.402s
    • AttachToUnityTest_ShowGizmos - Passed in 0.407s
  • ⚠️ TestHelper.Attributes.IgnoreBatchModeAttributeTest - 0/3, skipped: 3 - Passed in 0.000s
    • ⚠️ Attach_SkipOnBatchMode - Skipped
    • ⚠️ AttachToAsyncTest_SkipOnBatchMode - Skipped
    • ⚠️ AttachToUnityTest_SkipOnBatchMode - Skipped
  • ✅ TestHelper.Attributes.IgnoreWindowModeAttributeTest - 3/3 - Passed in 0.129s
    • Attach_SkipOnWindowMode - Passed in 0.000s
    • AttachToAsyncTest_SkipOnWindowMode - Passed in 0.064s
    • AttachToUnityTest_SkipOnWindowMode - Passed in 0.065s
  • ✅ TestHelper.Attributes.LoadSceneAttributeTest - 3/3 - Passed in 0.886s
    • Attach_AlreadyLoadedSceneNotInBuild - Passed in 0.129s
    • AttachToAsyncTest_AlreadyLoadedSceneNotInBuild - Passed in 0.546s
    • AttachToUnityTest_AlreadyLoadedSceneNotInBuild - Passed in 0.211s
  • ✅ TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots - 4/4 - Passed in 0.669s
    • AttachToParameterizedTest_SaveAllScreenshots(0,2) - Passed in 0.208s
    • AttachToParameterizedTest_SaveAllScreenshots(0,3) - Passed in 0.156s
    • AttachToParameterizedTest_SaveAllScreenshots(1,2) - Passed in 0.157s
    • AttachToParameterizedTest_SaveAllScreenshots(1,3) - Passed in 0.148s
  • ✅ TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots_ExistFile - 4/4 - Passed in 0.002s
    • AttachToParameterizedTest_SaveAllScreenshots_ExistFile(0,2) - Passed in 0.001s
    • AttachToParameterizedTest_SaveAllScreenshots_ExistFile(0,3) - Passed in 0.000s
    • AttachToParameterizedTest_SaveAllScreenshots_ExistFile(1,2) - Passed in 0.000s
    • AttachToParameterizedTest_SaveAllScreenshots_ExistFile(1,3) - Passed in 0.000s
  • ✅ TestHelper.Attributes.TakeScreenshotAttributeTest - 16/16 - Passed in 1.465s
    • Attach_SaveScreenshotToDefaultPath - Passed in 0.163s
    • AttachWithSuperSize_SaveSuperSizeScreenshot - Passed in 0.222s
    • AttachToAsyncTest_SaveScreenshotToDefaultPath - Passed in 0.218s
    • AttachWithStereoCaptureMode_SaveStereoScreenshot - Passed in 0.151s
    • AttachWithGizmos_TakeScreenshotWithGizmos - Passed in 0.181s
    • AttachWithFilename_SaveScreenshotToSpecifyPath - Passed in 0.150s
    • AttachWithDirectory_SaveScreenshotToSpecifyPath - Passed in 0.161s
    • AttachToUnityTest_SaveScreenshotToDefaultPath - Passed in 0.215s
    • AttachToAsyncTest_SaveScreenshotToDefaultPath_ExistFile - Passed in 0.001s
    • AttachWithDirectory_SaveScreenshotToSpecifyPath_ExistFile - Passed in 0.000s
    • Attach_SaveScreenshotToDefaultPath_ExistFile - Passed in 0.000s
    • AttachWithFilename_SaveScreenshotToSpecifyPath_ExistFile - Passed in 0.000s
    • AttachWithGizmos_TakeScreenshotWithGizmos_ExistFile - Passed in 0.000s
    • AttachWithStereoCaptureMode_SaveStereoScreenshot_ExistFile - Passed in 0.000s
    • AttachToUnityTest_SaveScreenshotToDefaultPath_ExistFile - Passed in 0.000s
    • AttachWithSuperSize_SaveSuperSizeScreenshot_ExistFile - Passed in 0.000s
  • ✅ TestHelper.Attributes.TimeScaleAttributeTest - 4/4 - Passed in 0.268s
    • AttachToUnityTest_ApplyTimeScale - Passed in 0.111s
    • AttachToAsyncTest_ApplyTimeScale - Passed in 0.113s
    • Attach_ApplyTimeScale - Passed in 0.043s
    • AfterRunningTest_RevertTimeScale - Passed in 0.000s
  • ✅ TestHelper.Comparers.GameObjectNameComparerTest - 4/4 - Passed in 0.009s
    • UsingWithCollection_CompareGameObjectsByName - Passed in 0.003s
    • UsingWithCollection_NotContain_Failure - Passed in 0.005s
    • UsingWithEqualTo_CompareGameObjectsByName - Passed in 0.000s
    • UsingWithEqualTo_NotEqualName_Failure - Passed in 0.001s
  • ✅ TestHelper.Constraints.DestroyedConstraintTest - 6/6 - Passed in 0.004s
    • IsDestroyed_DestroyedGameObject_Success - Passed in 0.001s
    • IsDestroyed_NotDestroyedGameObject_Failure - Passed in 0.001s
    • IsDestroyed_NotGameObject_Failure - Passed in 0.001s
    • IsDestroyed_Null_Failure - Passed in 0.000s
    • IsNotDestroyed_DestroyedGameObject_Failure - Passed in 0.001s
    • IsNotDestroyed_NotDestroyedGameObject_Success - Passed in 0.000s