Support glob pattern in LoadScene attribute #154
❌️ test result (2022.3.17f1) - 77/105, skipped: 6, failed: 22 - Failed in 9.678s
❌️ editmode-results.xml - 1/3, failed: 2 - Failed in 0.251s
❌️ playmode-results.xml - 76/102, skipped: 6, failed: 20 - Failed in 9.427s
Details
❌️ editmode-results.xml - 1/3, failed: 2 - Failed in 0.251s
- ✅ TestHelper.Editor.CreateSceneAttributeTest - 1/1 - Passed in 0.038s
- ✅ Attach_CreateNewSceneWithCameraAndLight - Passed in 0.038s
- ❌️ TestHelper.Editor.LoadSceneAttributeTest - 0/1, failed: 1 - Failed in 0.023s
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❌️ Attach_LoadedSceneNotInBuild - Failed in 0.023s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/EditMode/TestCoverageResults_0002.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
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- ❌️ TestHelper.Editor.TemporaryBuildScenesUsingInTestTest - 0/1, failed: 1 - Failed in 0.068s
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❌️ GetScenesUsingInTest_AttachedToMethod_ReturnScenesSpecifiedByAttribute - Failed in 0.068s
Expected: collection containing "Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity"
But was: <empty>Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase Scene `Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity` is not found in AssetDatabase [Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/EditMode/TestCoverageResults_0003.xml [Code Coverage] Code Coverage Report was generated in CodeCoverage/Report Included Assemblies: TestHelper,TestHelper.RuntimeInternals,TestHelper.Editor, Excluded Assemblies: *.Tests Included Paths: <Not specified> Excluded Paths: <Not specified> Saving results to: artifacts/editmode-results.xml at TestHelper.Editor.TemporaryBuildScenesUsingInTestTest.GetScenesUsingInTest_AttachedToMethod_ReturnScenesSpecifiedByAttribute () [0x00007] in Tests/Editor/TemporaryBuildScenesUsingInTestTest.cs:17
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❌️ playmode-results.xml - 76/102, skipped: 6, failed: 20 - Failed in 9.427s
- ✅ TestHelper.RuntimeInternals.CommandLineArgsTest - 3/3 - Passed in 0.023s
- ✅ DictionaryFromCommandLineArgs - Passed in 0.019s
- ✅ GetScreenshotDirectory_WithArgument_GotSpecifiedDirectory - Passed in 0.002s
- ✅ GetScreenshotDirectory_WithoutArgument_GotDefaultDirectory - Passed in 0.002s
- ✅ TestHelper.RuntimeInternals.ScreenshotHelperTest - 4/4 - Passed in 0.813s
- ✅ TakeScreenshot_FromAsyncTest - Passed in 0.454s
- ✅ TakeScreenshot_Multiple_SaveToEachSpecifyPaths - Passed in 0.143s
- ✅ TakeScreenshot_SaveToDefaultPath - Passed in 0.112s
- ✅ TakeScreenshot_SpecifySuperSizeAndStereoCaptureMode_NotWork - Passed in 0.103s
- ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizeGroupWrapperTest - 7/7 - Passed in 0.018s
- ✅ AddCustomSize_Added - Passed in 0.006s
- ✅ IndexOf_FoundAddedSize - Passed in 0.004s
- ✅ RemoveCustomSize_Removed - Passed in 0.003s
- ✅ CreateInstance_Instantiate - Passed in 0.001s
- ✅ GetGameViewSize_GotGameViewSize - Passed in 0.001s
- ✅ GetTotalCount_GotCount - Passed in 0.001s
- ✅ IndexOf_NotFound - Passed in 0.001s
- ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizesWrapperTest - 2/2 - Passed in 0.003s
- ✅ CreateInstance_Instantiate - Passed in 0.002s
- ✅ CurrentGroup_GetGameViewSizeGroupInstance - Passed in 0.001s
- ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewSizeWrapperTest - 7/7 - Passed in 0.012s
- ✅ CreateInstance_Instantiate - Passed in 0.003s
- ✅ Equals_DifferentHeight_NotEquals - Passed in 0.002s
- ✅ Equals_DifferentType_NotEquals - Passed in 0.002s
- ✅ Equals_DifferentWidth_NotEquals - Passed in 0.001s
- ✅ Equals_InnerObjectIsNull_NotEquals - Passed in 0.001s
- ✅ Equals_SameSizeButDifferentName_Equals - Passed in 0.001s
- ✅ Equals_WrapperObjectIsNull_NotEquals - Passed in 0.001s
- ✅ TestHelper.RuntimeInternals.Wrappers.UnityEditor.GameViewWrapperTest - 2/2 - Passed in 0.005s
- ✅ GetWindow - Passed in 0.001s
- ✅ SelectedSizeIndex - Passed in 0.004s
- ✅ TestHelper.Attributes.CreateSceneAttributeTest.AttachToParameterizedTest_CreateNewScene - 2/2 - Passed in 0.063s
- ✅ AttachToParameterizedTest_CreateNewScene(0) - Passed in 0.028s
- ✅ AttachToParameterizedTest_CreateNewScene(1) - Passed in 0.035s
- ✅ TestHelper.Attributes.CreateSceneAttributeTest - 5/5 - Passed in 0.245s
- ✅ Attach_CreateNewSceneWithoutCameraAndLight - Passed in 0.039s
- ✅ Attach_WithCamera_CreateNewSceneWithCamera - Passed in 0.039s
- ✅ Attach_WithLight_CreateNewSceneWithLight - Passed in 0.030s
- ✅ AttachToAsyncTest_CreateNewScene - Passed in 0.069s
- ✅ AttachToUnityTest_CreateNewScene - Passed in 0.068s
⚠️ TestHelper.Attributes.FocusGameViewAttributeTest - 1/4, skipped: 3 - Passed in 0.005s⚠️ Attach_GameViewHasFocus - Skipped- ✅ Attach_KeepBatchmode - Passed in 0.004s
⚠️ AttachToAsyncTest_GameViewHasFocus - Skipped⚠️ AttachToUnityTest_GameViewHasFocus - Skipped
- ✅ TestHelper.Attributes.GameViewResolutionAttributeTest - 2/2 - Passed in 0.359s
- ✅ AttachToAsyncTest_SetScreenSizeToFullHD - Passed in 0.298s
- ✅ AttachToUnityTest_SetScreenSizeToVGA - Passed in 0.061s
- ✅ TestHelper.Attributes.GizmosShowOnGameViewAttributeTest - 4/4 - Passed in 2.981s
- ✅ Attach_False_HideGizmos - Passed in 1.465s
- ✅ Attach_True_ShowGizmos - Passed in 0.742s
- ✅ AttachToAsyncTest_ShowGizmos - Passed in 0.384s
- ✅ AttachToUnityTest_ShowGizmos - Passed in 0.390s
⚠️ TestHelper.Attributes.IgnoreBatchModeAttributeTest - 0/3, skipped: 3 - Passed in 0.000s⚠️ Attach_SkipOnBatchMode - Skipped⚠️ AttachToAsyncTest_SkipOnBatchMode - Skipped⚠️ AttachToUnityTest_SkipOnBatchMode - Skipped
- ✅ TestHelper.Attributes.IgnoreWindowModeAttributeTest - 3/3 - Passed in 0.122s
- ✅ Attach_SkipOnWindowMode - Passed in 0.001s
- ✅ AttachToAsyncTest_SkipOnWindowMode - Passed in 0.060s
- ✅ AttachToUnityTest_SkipOnWindowMode - Passed in 0.060s
- ❌️ TestHelper.Attributes.LoadSceneAttributeTest - 0/4, failed: 4 - Failed in 0.115s
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❌️ Attach_LoadedSceneNotInBuild - Failed in 0.045s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0037.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
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❌️ AttachToAsyncTest_LoadedSceneNotInBuild - Failed in 0.022s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0038.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
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❌️ AttachToUnityTest_LoadedSceneNotInBuild - Failed in 0.026s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0039.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
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❌️ UsingGlob_LoadedSceneNotInBuild - Failed in 0.022s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity` is not found in AssetDatabase
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0040.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
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- ❌️ TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots - 0/4, failed: 4 - Failed in 0.245s
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❌️ AttachToParameterizedTest_SaveAllScreenshots(0,2) - Failed in 0.072s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Save screenshot to artifacts/Screenshots/AttachToParameterizedTest_SaveAllScreenshots_0-2_.png
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0046.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
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❌️ AttachToParameterizedTest_SaveAllScreenshots(0,3) - Failed in 0.061s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Save screenshot to artifacts/Screenshots/AttachToParameterizedTest_SaveAllScreenshots_0-3_.png
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0047.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
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❌️ AttachToParameterizedTest_SaveAllScreenshots(1,2) - Failed in 0.055s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Save screenshot to artifacts/Screenshots/AttachToParameterizedTest_SaveAllScreenshots_1-2_.png
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0048.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
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❌️ AttachToParameterizedTest_SaveAllScreenshots(1,3) - Failed in 0.056s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Save screenshot to artifacts/Screenshots/AttachToParameterizedTest_SaveAllScreenshots_1-3_.png
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0049.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
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- ✅ TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots_ExistFile - 4/4 - Passed in 0.004s
- ✅ AttachToParameterizedTest_SaveAllScreenshots_ExistFile(0,2) - Passed in 0.002s
- ✅ AttachToParameterizedTest_SaveAllScreenshots_ExistFile(0,3) - Passed in 0.000s
- ✅ AttachToParameterizedTest_SaveAllScreenshots_ExistFile(1,2) - Passed in 0.000s
- ✅ AttachToParameterizedTest_SaveAllScreenshots_ExistFile(1,3) - Passed in 0.000s
- ❌️ TestHelper.Attributes.TakeScreenshotAttributeTest - 8/16, failed: 8 - Failed in 0.581s
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❌️ Attach_SaveScreenshotToDefaultPath - Failed in 0.073s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Save screenshot to artifacts/Screenshots/Attach_SaveScreenshotToDefaultPath.png
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0041.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
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❌️ AttachWithSuperSize_SaveSuperSizeScreenshot - Failed in 0.131s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Save screenshot to artifacts/Screenshots/AttachWithSuperSize_SaveSuperSizeScreenshot.png
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0042.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
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❌️ AttachToAsyncTest_SaveScreenshotToDefaultPath - Failed in 0.060s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Save screenshot to artifacts/Screenshots/AttachToAsyncTest_SaveScreenshotToDefaultPath.png
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0043.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
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❌️ AttachWithStereoCaptureMode_SaveStereoScreenshot - Failed in 0.061s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Save screenshot to artifacts/Screenshots/AttachWithStereoCaptureMode_SaveStereoScreenshot.png
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0044.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
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❌️ AttachWithGizmos_TakeScreenshotWithGizmos - Failed in 0.063s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Save screenshot to artifacts/Screenshots/AttachWithGizmos_TakeScreenshotWithGizmos.png
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0045.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
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❌️ AttachWithFilename_SaveScreenshotToSpecifyPath - Failed in 0.061s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Save screenshot to artifacts/Screenshots/AttachWithFilename_SaveScreenshotToSpecifyPath_Specified.png
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0050.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
-
❌️ AttachWithDirectory_SaveScreenshotToSpecifyPath - Failed in 0.060s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Save screenshot to UnityProject~/Logs/TestHelper/Screenshots/AttachWithDirectory_SaveScreenshotToSpecifyPath.png
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0051.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
-
❌️ AttachToUnityTest_SaveScreenshotToDefaultPath - Failed in 0.058s
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Save screenshot to artifacts/Screenshots/AttachToUnityTest_SaveScreenshotToDefaultPath.png
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0052.xml--BeforeTest at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in Runtime/Attributes/LoadSceneAttribute.cs:55 at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
-
✅ AttachToAsyncTest_SaveScreenshotToDefaultPath_ExistFile - Passed in 0.004s
-
✅ AttachWithDirectory_SaveScreenshotToSpecifyPath_ExistFile - Passed in 0.001s
-
✅ Attach_SaveScreenshotToDefaultPath_ExistFile - Passed in 0.001s
-
✅ AttachWithFilename_SaveScreenshotToSpecifyPath_ExistFile - Passed in 0.001s
-
✅ AttachWithGizmos_TakeScreenshotWithGizmos_ExistFile - Passed in 0.001s
-
✅ AttachWithStereoCaptureMode_SaveStereoScreenshot_ExistFile - Passed in 0.001s
-
✅ AttachToUnityTest_SaveScreenshotToDefaultPath_ExistFile - Passed in 0.001s
-
✅ AttachWithSuperSize_SaveSuperSizeScreenshot_ExistFile - Passed in 0.001s
-
- ✅ TestHelper.Attributes.TimeScaleAttributeTest - 4/4 - Passed in 0.243s
- ✅ AttachToUnityTest_ApplyTimeScale - Passed in 0.105s
- ✅ AttachToAsyncTest_ApplyTimeScale - Passed in 0.096s
- ✅ Attach_ApplyTimeScale - Passed in 0.039s
- ✅ AfterRunningTest_RevertTimeScale - Passed in 0.001s
- ✅ TestHelper.Comparers.GameObjectNameComparerTest - 4/4 - Passed in 0.016s
- ✅ UsingWithCollection_CompareGameObjectsByName - Passed in 0.005s
- ✅ UsingWithCollection_NotContain_Failure - Passed in 0.007s
- ✅ UsingWithEqualTo_CompareGameObjectsByName - Passed in 0.001s
- ✅ UsingWithEqualTo_NotEqualName_Failure - Passed in 0.003s
- ✅ TestHelper.Constraints.DestroyedConstraintTest - 6/6 - Passed in 0.018s
- ✅ IsDestroyed_DestroyedGameObject_Success - Passed in 0.006s
- ✅ IsDestroyed_NotDestroyedGameObject_Failure - Passed in 0.002s
- ✅ IsDestroyed_NotGameObject_Failure - Passed in 0.002s
- ✅ IsDestroyed_Null_Failure - Passed in 0.002s
- ✅ IsNotDestroyed_DestroyedGameObject_Failure - Passed in 0.003s
- ✅ IsNotDestroyed_NotDestroyedGameObject_Success - Passed in 0.001s
- ❌️ TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath - 0/4, failed: 4 - Failed in 0.010s
-
❌️ GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity") - Failed in 0.005s
System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0066.xmlat TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath (System.String path) [0x00001] in Tests/Runtime/Utils/ScenePathFinderTest.cs:27 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <e31fef67d01346b69d78eed70638954f>:0
-
❌️ GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper/Tes?s/S?enes/NotInScenesInBuild.unity") - Failed in 0.002s
System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tes?s/S?enes/NotInScenesInBuild.unity` is not found in AssetDatabase
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0067.xmlat TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath (System.String path) [0x00001] in Tests/Runtime/Utils/ScenePathFinderTest.cs:27 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <e31fef67d01346b69d78eed70638954f>:0
-
❌️ GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper///NotInScenesInBuild.unity") - Failed in 0.002s
System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper///NotInScenesInBuild.unity` is not found in AssetDatabase
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0068.xmlat TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath (System.String path) [0x00001] in Tests/Runtime/Utils/ScenePathFinderTest.cs:27 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <e31fef67d01346b69d78eed70638954f>:0
-
❌️ GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper//NotInScenesInBuild.unity")** - Failed in 0.001s
System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity` is not found in AssetDatabase
[Code Coverage] Code Coverage results for visited sequence points were saved in CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0069.xmlat TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in Runtime/Utils/ScenePathFinder.cs:124 at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in Runtime/Utils/ScenePathFinder.cs:28 at TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath (System.String path) [0x00001] in Tests/Runtime/Utils/ScenePathFinderTest.cs:27 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <e31fef67d01346b69d78eed70638954f>:0
-
- ✅ TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_InvalidGlobPattern_ThrowsArgumentException - 5/5 - Passed in 0.005s
- ✅ GetExistScenePath_InvalidGlobPattern_ThrowsArgumentException("Packages//NotInScenesInBuild.unity")** - Passed in 0.004s
- ✅ GetExistScenePath_InvalidGlobPattern_ThrowsArgumentException("/NotInScenesInBuild.unity")** - Passed in 0.000s
- ✅ GetExistScenePath_InvalidGlobPattern_ThrowsArgumentException("Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild") - Passed in 0.000s
- ✅ GetExistScenePath_InvalidGlobPattern_ThrowsArgumentException("Packages/com.nowsprinting.test-helper/Tests/Scenes/Not??ScenesInBuild.unity") - Passed in 0.000s
- ✅ *GetExistScenePath_InvalidGlobPattern_ThrowsArgumentException("Packages/com.nowsprinting.test-helper/Tests/Scenes/InScenesInBuild.unity") - Passed in 0.000s
- ✅ TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_NotExistPath_InEditor_ThrowsFileNotFoundException - 2/2 - Passed in 0.008s
- ✅ GetExistScenePath_NotExistPath_InEditor_ThrowsFileNotFoundException("Packages/com.nowsprinting.test-helper/Tests/Scenes/NotExistScene.unity") - Passed in 0.006s
- ✅ GetExistScenePath_NotExistPath_InEditor_ThrowsFileNotFoundException("Packages/com.nowsprinting.test-helper/*/NotInScenesInBuild.unity") - Passed in 0.002s
- ✅ TestHelper.Utils.ScenePathFinderTest.GetExistScenePathOnPlayer_GotSceneName - 1/1 - Passed in 0.003s
- ✅ GetExistScenePathOnPlayer_GotSceneName("Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity") - Passed in 0.003s
Annotations
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Editor.LoadSceneAttributeTest.Attach_LoadedSceneNotInBuild
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/EditMode/TestCoverageResults_0002.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 17 in Tests/Editor/TemporaryBuildScenesUsingInTestTest.cs
github-actions / test result (2022.3.17f1)
TestHelper.Editor.TemporaryBuildScenesUsingInTestTest.GetScenesUsingInTest_AttachedToMethod_ReturnScenesSpecifiedByAttribute
Expected: collection containing "Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity"
But was: <empty>
Raw output
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Scene `Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity` is not found in AssetDatabase
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/EditMode/TestCoverageResults_0003.xml
[Code Coverage] Code Coverage Report was generated in /github/workspace/CodeCoverage/Report
Included Assemblies: TestHelper,TestHelper.RuntimeInternals,TestHelper.Editor,
Excluded Assemblies: *.Tests
Included Paths: <Not specified>
Excluded Paths: <Not specified>
Saving results to: /github/workspace/artifacts/editmode-results.xml
at TestHelper.Editor.TemporaryBuildScenesUsingInTestTest.GetScenesUsingInTest_AttachedToMethod_ReturnScenesSpecifiedByAttribute () [0x00007] in /github/workspace/Tests/Editor/TemporaryBuildScenesUsingInTestTest.cs:17
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Attributes.LoadSceneAttributeTest.Attach_LoadedSceneNotInBuild
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0037.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Attributes.LoadSceneAttributeTest.AttachToAsyncTest_LoadedSceneNotInBuild
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0038.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Attributes.LoadSceneAttributeTest.AttachToUnityTest_LoadedSceneNotInBuild
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0039.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Attributes.LoadSceneAttributeTest.UsingGlob_LoadedSceneNotInBuild
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0040.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots(0,2)
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
Save screenshot to /github/workspace/artifacts/Screenshots/AttachToParameterizedTest_SaveAllScreenshots_0-2_.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0046.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots(0,3)
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
Save screenshot to /github/workspace/artifacts/Screenshots/AttachToParameterizedTest_SaveAllScreenshots_0-3_.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0047.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots(1,2)
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
Save screenshot to /github/workspace/artifacts/Screenshots/AttachToParameterizedTest_SaveAllScreenshots_1-2_.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0048.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToParameterizedTest_SaveAllScreenshots(1,3)
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
Save screenshot to /github/workspace/artifacts/Screenshots/AttachToParameterizedTest_SaveAllScreenshots_1-3_.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0049.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Attributes.TakeScreenshotAttributeTest.Attach_SaveScreenshotToDefaultPath
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
Save screenshot to /github/workspace/artifacts/Screenshots/Attach_SaveScreenshotToDefaultPath.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0041.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Attributes.TakeScreenshotAttributeTest.AttachWithSuperSize_SaveSuperSizeScreenshot
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
Save screenshot to /github/workspace/artifacts/Screenshots/AttachWithSuperSize_SaveSuperSizeScreenshot.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0042.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToAsyncTest_SaveScreenshotToDefaultPath
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
Save screenshot to /github/workspace/artifacts/Screenshots/AttachToAsyncTest_SaveScreenshotToDefaultPath.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0043.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Attributes.TakeScreenshotAttributeTest.AttachWithStereoCaptureMode_SaveStereoScreenshot
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
Save screenshot to /github/workspace/artifacts/Screenshots/AttachWithStereoCaptureMode_SaveStereoScreenshot.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0044.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Attributes.TakeScreenshotAttributeTest.AttachWithGizmos_TakeScreenshotWithGizmos
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
Save screenshot to /github/workspace/artifacts/Screenshots/AttachWithGizmos_TakeScreenshotWithGizmos.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0045.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Attributes.TakeScreenshotAttributeTest.AttachWithFilename_SaveScreenshotToSpecifyPath
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
Save screenshot to /github/workspace/artifacts/Screenshots/AttachWithFilename_SaveScreenshotToSpecifyPath_Specified.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0050.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Attributes.TakeScreenshotAttributeTest.AttachWithDirectory_SaveScreenshotToSpecifyPath
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
Save screenshot to /github/workspace/UnityProject~/Logs/TestHelper/Screenshots/AttachWithDirectory_SaveScreenshotToSpecifyPath.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0051.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Attributes.TakeScreenshotAttributeTest.AttachToUnityTest_SaveScreenshotToDefaultPath
BeforeTest : System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/ScreenshotTest.unity` is not found in AssetDatabase
Raw output
Save screenshot to /github/workspace/artifacts/Screenshots/AttachToUnityTest_SaveScreenshotToDefaultPath.png
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0052.xml
--BeforeTest
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Attributes.LoadSceneAttribute+<BeforeTest>d__5.MoveNext () [0x00023] in /github/workspace/Runtime/Attributes/LoadSceneAttribute.cs:55
at UnityEngine.TestTools.BeforeAfterTestCommandBase`1+<ExecuteEnumerable>d__14[T].MoveNext () [0x00186] in ./Library/PackageCache/com.unity.test-framework@1.4.4/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs:130
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity")
System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0066.xml
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath (System.String path) [0x00001] in /github/workspace/Tests/Runtime/Utils/ScenePathFinderTest.cs:27
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <e31fef67d01346b69d78eed70638954f>:0
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper/Tes?s/S?enes/NotInScenesInBuild.unity")
System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/Tes?s/S?enes/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0067.xml
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath (System.String path) [0x00001] in /github/workspace/Tests/Runtime/Utils/ScenePathFinderTest.cs:27
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <e31fef67d01346b69d78eed70638954f>:0
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper/*/*/NotInScenesInBuild.unity")
System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/*/*/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0068.xml
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath (System.String path) [0x00001] in /github/workspace/Tests/Runtime/Utils/ScenePathFinderTest.cs:27
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <e31fef67d01346b69d78eed70638954f>:0
Check failure on line 124 in Runtime/Utils/ScenePathFinder.cs
github-actions / test result (2022.3.17f1)
TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity")
System.IO.FileNotFoundException : Scene `Packages/com.nowsprinting.test-helper/**/NotInScenesInBuild.unity` is not found in AssetDatabase
Raw output
[Code Coverage] Code Coverage results for visited sequence points were saved in /github/workspace/CodeCoverage/UnityProject~-opencov/PlayMode/TestCoverageResults_0069.xml
at TestHelper.Utils.ScenePathFinder.GetExistScenePathInEditor (System.String path) [0x00054] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:124
at TestHelper.Utils.ScenePathFinder.GetExistScenePath (System.String path) [0x00008] in /github/workspace/Runtime/Utils/ScenePathFinder.cs:28
at TestHelper.Utils.ScenePathFinderTest.GetExistScenePath_ExistPath_GotExistScenePath (System.String path) [0x00001] in /github/workspace/Tests/Runtime/Utils/ScenePathFinderTest.cs:27
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <e31fef67d01346b69d78eed70638954f>:0