Scavenge the depths of the ocean for treasures
A cooperative two-player 3D game made in Godot Engine for the Multiplayer GameJam 2022.
This project uses a WebRTC connection established by a Nakama signaling server for P2P multiplayer.
Nitai Heeb (OrangeJam) - Design, Programming, Modeling
Nils Wallenfang (nilolo) - Design, Programming
Niels Asselborn (ni3lz) - Modeling, 2D art
Paul Shelley - Sound Effects
Lightspeed6 - Music
Our code is licensed under MIT. Our sound, music, 2D and 3D graphical assets are licensed under CC-BY
Please respect the license of third-party assets that are part of this project.
See CREDITS.md for the creators of icons and a texture used in this project.
This repo contains code from the add-ons godot-nakama-webrtc by dsnopek and Multirun by perfoon, both MIT-licensed.