A somewhat upgraded/refactored version of NXEngine by Caitlin Shaw.
Running the game
- Check the wiki for Linux, macOS, and Windows-specific instructions if you'd like to build from source.
- Check the Releases page and download the latest version if you'd rather not build it yourself.
Differences from the original version of NXEngine:
- Port to SDL2 (thanks to PIlin)
- More resolutions and proper widescreen support up to Full HD (thanks to EXL)
- Animated character portraits
- Modern main menu
- Credits graphics specific to the Mimiga Mask ending
- Localization support
- Force feedback support
- Custom soundtrack support
- Initial mod support
- Vita/Switch versions
- Cleaner and partly-refactored code
- Tons of gameplay-related bugfixes
- Removed built-in data extractor
- Removed replays, as they were buggy/not implemented anyway