Skip to content

Commit

Permalink
[Quest API] Add Timer related methods to Mobs in Perl/Lua (EQEmu#3133)
Browse files Browse the repository at this point in the history
* [Quest API] Add Timer related methods to Mobs in Perl/Lua

- Add `quest::ispausedtimer(timer_name)`.
- Add `quest::pausetimer(timer_name)`.
- Add `quest::resumetimer(timer_name)`.
- Add `$mob->GetRemainingTimeMS(timer_name)`.
- Add `$mob->GetTimerDurationMS(timer_name)`.
- Add `$mob->HasTimer(timer_name)`.
- Add `$mob->IsPausedTimer(timer_name)`.
- Add `$mob->PauseTimer(timer_name)`.
- Add `$mob->ResumeTimer(timer_name)`.
- Add `$mob->SetTimer(timer_name)`.
- Add `$mob->SetTimerMS(timer_name)`.
- Add `$mob->StopTimer(timer_name)`.

- Add `mob:GetRemainingTimeMS(timer_name)`.
- Add `mob:GetTimerDurationMS(timer_name)`.
- Add `mob:HasTimer(timer_name)`.
- Add `mob:IsPausedTimer(timer_name)`.
- Add `mob:PauseTimer(timer_name)`.
- Add `mob:ResumeTimer(timer_name)`.
- Add `mob:SetTimer(timer_name)`.
- Add `mob:SetTimerMS(timer_name)`.
- Add `mob:StopTimer(timer_name)`.

- The mob-based methods allow operators to loop entity list or whatever to set, stop, resume, pause, etc for timers.

* StopAllTimers()

* Update questmgr.cpp
  • Loading branch information
Kinglykrab authored and nytmyr committed Mar 23, 2023
1 parent 62219b6 commit c7ac95f
Show file tree
Hide file tree
Showing 6 changed files with 288 additions and 70 deletions.
18 changes: 18 additions & 0 deletions zone/embparser_api.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -359,6 +359,11 @@ bool Perl__hastimer(const char* timer_name)
return quest_manager.hastimer(timer_name);
}

bool Perl__ispausedtimer(const char* timer_name)
{
return quest_manager.ispausedtimer(timer_name);
}

uint32_t Perl__getremainingtimeMS(const char* timer_name)
{
return quest_manager.getremainingtimeMS(timer_name);
Expand All @@ -379,6 +384,16 @@ void Perl__settimerMS(const char* timer_name, int milliseconds)
quest_manager.settimerMS(timer_name, milliseconds);
}

void Perl__pausetimer(const char* timer_name)
{
quest_manager.pausetimer(timer_name);
}

void Perl__resumetimer(const char* timer_name)
{
quest_manager.resumetimer(timer_name);
}

void Perl__stoptimer(const char* timer_name)
{
quest_manager.stoptimer(timer_name);
Expand Down Expand Up @@ -4595,6 +4610,7 @@ void perl_register_quest()
package.add("ishotzone", &Perl__ishotzone);

package.add("isnpcspawned", &Perl__isnpcspawned);
package.add("ispausedtimer", &Perl__ispausedtimer);
package.add("istaskactive", &Perl__istaskactive);
package.add("istaskactivityactive", &Perl__istaskactivityactive);
package.add("istaskappropriate", &Perl__istaskappropriate);
Expand Down Expand Up @@ -4624,6 +4640,7 @@ void perl_register_quest()
package.add("npcsize", &Perl__npcsize);
package.add("npctexture", &Perl__npctexture);
package.add("pause", &Perl__pause);
package.add("pausetimer", &Perl__pausetimer);
package.add("permaclass", &Perl__permaclass);
package.add("permagender", &Perl__permagender);
package.add("permarace", &Perl__permarace);
Expand Down Expand Up @@ -4667,6 +4684,7 @@ void perl_register_quest()
package.add("resettaskactivity", &Perl__resettaskactivity);
package.add("respawn", &Perl__respawn);
package.add("resume", &Perl__resume);
package.add("resumetimer", &Perl__resumetimer);
package.add("rewardfaction", &Perl__rewardfaction);
package.add("safemove", &Perl__safemove);
package.add("save", &Perl__save);
Expand Down
120 changes: 120 additions & 0 deletions zone/lua_mob.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2839,6 +2839,116 @@ float Lua_Mob::GetDefaultRaceSize() {
return self->GetDefaultRaceSize();
}

float Lua_Mob::GetActSpellRange(uint16 spell_id, float range) {
Lua_Safe_Call_Real();
return self->GetActSpellRange(spell_id, range);
}

int64 Lua_Mob::GetActSpellDamage(uint16 spell_id, int64 value) {
Lua_Safe_Call_Int();
return self->GetActSpellDamage(spell_id, value);
}

int64 Lua_Mob::GetActSpellDamage(uint16 spell_id, int64 value, Lua_Mob target) {
Lua_Safe_Call_Int();
return self->GetActSpellDamage(spell_id, value, target);
}

int64 Lua_Mob::GetActDoTDamage(uint16 spell_id, int64 value, Lua_Mob target) {
Lua_Safe_Call_Int();
return self->GetActDoTDamage(spell_id, value, target);
}

int64 Lua_Mob::GetActDoTDamage(uint16 spell_id, int64 value, Lua_Mob target, bool from_buff_tic) {
Lua_Safe_Call_Int();
return self->GetActDoTDamage(spell_id, value, target, from_buff_tic);
}

int64 Lua_Mob::GetActSpellHealing(uint16 spell_id, int64 value) {
Lua_Safe_Call_Int();
return self->GetActSpellHealing(spell_id, value);
}

int64 Lua_Mob::GetActSpellHealing(uint16 spell_id, int64 value, Lua_Mob target) {
Lua_Safe_Call_Int();
return self->GetActSpellHealing(spell_id, value, target);
}

int64 Lua_Mob::GetActSpellHealing(uint16 spell_id, int64 value, Lua_Mob target, bool from_buff_tic) {
Lua_Safe_Call_Int();
return self->GetActSpellHealing(spell_id, value, target, from_buff_tic);
}

int Lua_Mob::GetActSpellCost(uint16 spell_id, int cost) {
Lua_Safe_Call_Int();
return self->GetActSpellCost(spell_id, cost);
}

int Lua_Mob::GetActSpellDuration(uint16 spell_id, int duration) {
Lua_Safe_Call_Int();
return self->GetActSpellDuration(spell_id, duration);
}

int Lua_Mob::GetActSpellCasttime(uint16 spell_id, uint32 cast_time) {
Lua_Safe_Call_Int();
return self->GetActSpellCasttime(spell_id, cast_time);
}

int64 Lua_Mob::GetActReflectedSpellDamage(uint16 spell_id, int64 value, int effectiveness) {
Lua_Safe_Call_Int();
return self->GetActReflectedSpellDamage(spell_id, value, effectiveness);
}

uint32 Lua_Mob::GetRemainingTimeMS(const char* timer_name) {
Lua_Safe_Call_Int();
return quest_manager.getremainingtimeMS(timer_name, self);
}

uint32 Lua_Mob::GetTimerDurationMS(const char* timer_name) {
Lua_Safe_Call_Int();
return quest_manager.gettimerdurationMS(timer_name, self);
}

bool Lua_Mob::HasTimer(const char* timer_name) {
Lua_Safe_Call_Bool();
return quest_manager.hastimer(timer_name, self);
}

bool Lua_Mob::IsPausedTimer(const char* timer_name) {
Lua_Safe_Call_Bool();
return quest_manager.ispausedtimer(timer_name, self);
}

void Lua_Mob::PauseTimer(const char* timer_name) {
Lua_Safe_Call_Void();
quest_manager.pausetimer(timer_name, self);
}

void Lua_Mob::ResumeTimer(const char* timer_name) {
Lua_Safe_Call_Void();
quest_manager.resumetimer(timer_name, self);
}

void Lua_Mob::SetTimer(const char* timer_name, int seconds) {
Lua_Safe_Call_Void();
quest_manager.settimer(timer_name, seconds, self);
}

void Lua_Mob::SetTimerMS(const char* timer_name, int milliseconds) {
Lua_Safe_Call_Void();
quest_manager.settimerMS(timer_name, milliseconds, self);
}

void Lua_Mob::StopAllTimers() {
Lua_Safe_Call_Void();
quest_manager.stopalltimers(self);
}

void Lua_Mob::StopTimer(const char* timer_name) {
Lua_Safe_Call_Void();
quest_manager.stoptimer(timer_name, self);
}

luabind::scope lua_register_mob() {
return luabind::class_<Lua_Mob, Lua_Entity>("Mob")
.def(luabind::constructor<>())
Expand Down Expand Up @@ -3124,6 +3234,7 @@ luabind::scope lua_register_mob() {
.def("GetPhR", &Lua_Mob::GetPhR)
.def("GetRace", &Lua_Mob::GetRace)
.def("GetRaceName", &Lua_Mob::GetRaceName)
.def("GetRemainingTimeMS", &Lua_Mob::GetRemainingTimeMS)
.def("GetResist", (int(Lua_Mob::*)(int))&Lua_Mob::GetResist)
.def("GetReverseFactionCon", (int(Lua_Mob::*)(Lua_Mob))&Lua_Mob::GetReverseFactionCon)
.def("GetRunspeed", &Lua_Mob::GetRunspeed)
Expand All @@ -3141,6 +3252,7 @@ luabind::scope lua_register_mob() {
.def("GetSpellHPBonuses", &Lua_Mob::GetSpellHPBonuses)
.def("GetTarget", &Lua_Mob::GetTarget)
.def("GetTexture", &Lua_Mob::GetTexture)
.def("GetTimerDurationMS", &Lua_Mob::GetTimerDurationMS)
.def("GetUltimateOwner", &Lua_Mob::GetUltimateOwner)
.def("GetWIS", &Lua_Mob::GetWIS)
.def("GetWalkspeed", &Lua_Mob::GetWalkspeed)
Expand All @@ -3162,6 +3274,7 @@ luabind::scope lua_register_mob() {
.def("HasPet", (bool(Lua_Mob::*)(void))&Lua_Mob::HasPet)
.def("HasProcs", &Lua_Mob::HasProcs)
.def("HasShieldEquiped", (bool(Lua_Mob::*)(void))&Lua_Mob::HasShieldEquiped)
.def("HasTimer", &Lua_Mob::HasTimer)
.def("HasTwoHandBluntEquiped", (bool(Lua_Mob::*)(void))&Lua_Mob::HasTwoHandBluntEquiped)
.def("HasTwoHanderEquipped", (bool(Lua_Mob::*)(void))&Lua_Mob::HasTwoHanderEquipped)
.def("Heal", &Lua_Mob::Heal)
Expand Down Expand Up @@ -3189,6 +3302,7 @@ luabind::scope lua_register_mob() {
.def("IsMeleeDisabled", (bool(Lua_Mob::*)(void))&Lua_Mob::IsMeleeDisabled)
.def("IsMezzed", (bool(Lua_Mob::*)(void))&Lua_Mob::IsMezzed)
.def("IsMoving", &Lua_Mob::IsMoving)
.def("IsPausedTimer", &Lua_Mob::IsPausedTimer)
.def("IsPet", (bool(Lua_Mob::*)(void))&Lua_Mob::IsPet)
.def("IsRoamer", (bool(Lua_Mob::*)(void))&Lua_Mob::IsRoamer)
.def("IsRooted", (bool(Lua_Mob::*)(void))&Lua_Mob::IsRooted)
Expand All @@ -3210,6 +3324,7 @@ luabind::scope lua_register_mob() {
.def("NPCSpecialAttacks", (void(Lua_Mob::*)(const char*,int,bool))&Lua_Mob::NPCSpecialAttacks)
.def("NPCSpecialAttacks", (void(Lua_Mob::*)(const char*,int,bool,bool))&Lua_Mob::NPCSpecialAttacks)
.def("NavigateTo", (void(Lua_Mob::*)(double,double,double))&Lua_Mob::NavigateTo)
.def("PauseTimer", &Lua_Mob::PauseTimer)
.def("ProcessSpecialAbilities", (void(Lua_Mob::*)(std::string))&Lua_Mob::ProcessSpecialAbilities)
.def("ProjectileAnimation", (void(Lua_Mob::*)(Lua_Mob,int))&Lua_Mob::ProjectileAnimation)
.def("ProjectileAnimation", (void(Lua_Mob::*)(Lua_Mob,int,bool))&Lua_Mob::ProjectileAnimation)
Expand All @@ -3230,6 +3345,7 @@ luabind::scope lua_register_mob() {
.def("ResistSpell", (double(Lua_Mob::*)(int,int,Lua_Mob,bool))&Lua_Mob::ResistSpell)
.def("ResistSpell", (double(Lua_Mob::*)(int,int,Lua_Mob,bool,int))&Lua_Mob::ResistSpell)
.def("ResistSpell", (double(Lua_Mob::*)(int,int,Lua_Mob,bool,int,bool))&Lua_Mob::ResistSpell)
.def("ResumeTimer", &Lua_Mob::ResumeTimer)
.def("RunTo", (void(Lua_Mob::*)(double, double, double))&Lua_Mob::RunTo)
.def("Say", (void(Lua_Mob::*)(const char*))& Lua_Mob::Say)
.def("Say", (void(Lua_Mob::*)(const char*, int))& Lua_Mob::Say)
Expand Down Expand Up @@ -3293,6 +3409,10 @@ luabind::scope lua_register_mob() {
.def("SetTarget", &Lua_Mob::SetTarget)
.def("SetTargetable", (void(Lua_Mob::*)(bool))&Lua_Mob::SetTargetable)
.def("SetTexture", (void(Lua_Mob::*)(int))&Lua_Mob::SetTexture)
.def("SetTimer", &Lua_Mob::SetTimer)
.def("SetTimerMS", &Lua_Mob::SetTimerMS)
.def("StopAllTimers", &Lua_Mob::StopAllTimers)
.def("StopTimer", &Lua_Mob::StopTimer)
.def("Shout", (void(Lua_Mob::*)(const char*))& Lua_Mob::Shout)
.def("Shout", (void(Lua_Mob::*)(const char*, int))& Lua_Mob::Shout)
.def("Signal", (void(Lua_Mob::*)(int))&Lua_Mob::Signal)
Expand Down
22 changes: 22 additions & 0 deletions zone/lua_mob.h
Original file line number Diff line number Diff line change
Expand Up @@ -516,6 +516,28 @@ class Lua_Mob : public Lua_Entity
bool IsFindable();
bool IsTrackable();
float GetDefaultRaceSize();
int64 GetActDoTDamage(uint16 spell_id, int64 value, Lua_Mob target);
int64 GetActDoTDamage(uint16 spell_id, int64 value, Lua_Mob target, bool from_buff_tic);
int64 GetActReflectedSpellDamage(uint16 spell_id, int64 value, int effectiveness);
int GetActSpellCasttime(uint16 spell_id, uint32 cast_time);
int GetActSpellCost(uint16 spell_id, int cost);
int64 GetActSpellDamage(uint16 spell_id, int64 value);
int64 GetActSpellDamage(uint16 spell_id, int64 value, Lua_Mob target);
int GetActSpellDuration(uint16 spell_id, int duration);
int64 GetActSpellHealing(uint16 spell_id, int64 value);
int64 GetActSpellHealing(uint16 spell_id, int64 value, Lua_Mob target);
int64 GetActSpellHealing(uint16 spell_id, int64 value, Lua_Mob target, bool from_buff_tic);
float GetActSpellRange(uint16 spell_id, float range);
uint32 GetRemainingTimeMS(const char* timer_name);
uint32 GetTimerDurationMS(const char* timer_name);
bool HasTimer(const char* timer_name);
bool IsPausedTimer(const char* timer_name);
void PauseTimer(const char* timer_name);
void ResumeTimer(const char* timer_name);
void SetTimer(const char* timer_name, int seconds);
void SetTimerMS(const char* timer_name, int milliseconds);
void StopAllTimers();
void StopTimer(const char* timer_name);
};

#endif
Expand Down
61 changes: 61 additions & 0 deletions zone/perl_mob.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
#include "client.h"
#include "dialogue_window.h"
#include "bot.h"
#include "questmgr.h"

bool Perl_Mob_IsClient(Mob* self) // @categories Script Utility
{
Expand Down Expand Up @@ -2881,6 +2882,56 @@ float Perl_Mob_GetDefaultRaceSize(Mob* self) // @categories Script Utility
return self->GetDefaultRaceSize();
}

uint32 Perl_Mob_GetRemainingTimeMS(Mob* self, const char* timer_name)
{
return quest_manager.getremainingtimeMS(timer_name, self);
}

uint32 Perl_Mob_GetTimerDurationMS(Mob* self, const char* timer_name)
{
return quest_manager.gettimerdurationMS(timer_name, self);
}

bool Perl_Mob_HasTimer(Mob* self, const char* timer_name)
{
return quest_manager.hastimer(timer_name, self);
}

bool Perl_Mob_IsPausedTimer(Mob* self, const char* timer_name)
{
return quest_manager.ispausedtimer(timer_name, self);
}

void Perl_Mob_PauseTimer(Mob* self, const char* timer_name)
{
quest_manager.pausetimer(timer_name, self);
}

void Perl_Mob_ResumeTimer(Mob* self, const char* timer_name)
{
quest_manager.resumetimer(timer_name, self);
}

void Perl_Mob_SetTimer(Mob* self, const char* timer_name, int seconds)
{
quest_manager.settimer(timer_name, seconds, self);
}

void Perl_Mob_SetTimerMS(Mob* self, const char* timer_name, int milliseconds)
{
quest_manager.settimerMS(timer_name, milliseconds, self);
}

void Perl_Mob_StopAllTimers(Mob* self)
{
quest_manager.stopalltimers(self);
}

void Perl_Mob_StopTimer(Mob* self, const char* timer_name)
{
quest_manager.stoptimer(timer_name, self);
}

void perl_register_mob()
{
perl::interpreter perl(PERL_GET_THX);
Expand Down Expand Up @@ -3155,6 +3206,7 @@ void perl_register_mob()
package.add("GetPhR", &Perl_Mob_GetPhR);
package.add("GetRace", &Perl_Mob_GetRace);
package.add("GetRaceName", &Perl_Mob_GetRaceName);
package.add("GetRemainingTimeMS", &Perl_Mob_GetRemainingTimeMS);
package.add("GetResist", &Perl_Mob_GetResist);
package.add("GetReverseFactionCon", &Perl_Mob_GetReverseFactionCon);
package.add("GetRunAnimSpeed", &Perl_Mob_GetRunAnimSpeed);
Expand Down Expand Up @@ -3189,6 +3241,7 @@ void perl_register_mob()
package.add("GetSpellStat", (int(*)(Mob*, uint32, const char*, uint8))&Perl_Mob_GetSpellStat);
package.add("GetTarget", &Perl_Mob_GetTarget);
package.add("GetTexture", &Perl_Mob_GetTexture);
package.add("GetTimerDurationMS", &Perl_Mob_GetTimerDurationMS);
package.add("GetUltimateOwner", &Perl_Mob_GetUltimateOwner);
package.add("GetWIS", &Perl_Mob_GetWIS);
package.add("GetWalkspeed", &Perl_Mob_GetWalkspeed);
Expand All @@ -3209,6 +3262,7 @@ void perl_register_mob()
package.add("HasPet", &Perl_Mob_HasPet);
package.add("HasProcs", &Perl_Mob_HasProcs);
package.add("HasShieldEquiped", &Perl_Mob_HasShieldEquiped);
package.add("HasTimer", &Perl_Mob_HasTimer);
package.add("HasTwoHandBluntEquiped", &Perl_Mob_HasTwoHandBluntEquiped);
package.add("HasTwoHanderEquipped", &Perl_Mob_HasTwoHanderEquipped);
package.add("HateSummon", &Perl_Mob_HateSummon);
Expand Down Expand Up @@ -3246,6 +3300,7 @@ void perl_register_mob()
package.add("IsNPC", &Perl_Mob_IsNPC);
package.add("IsNPCCorpse", &Perl_Mob_IsNPCCorpse);
package.add("IsObject", &Perl_Mob_IsObject);
package.add("IsPausedTimer", &Perl_Mob_IsPausedTimer);
package.add("IsPet", &Perl_Mob_IsPet);
package.add("IsPlayerCorpse", &Perl_Mob_IsPlayerCorpse);
package.add("IsRoamer", &Perl_Mob_IsRoamer);
Expand Down Expand Up @@ -3276,6 +3331,7 @@ void perl_register_mob()
package.add("NPCSpecialAttacks", (void(*)(Mob*, const char*, int, bool))&Perl_Mob_NPCSpecialAttacks);
package.add("NPCSpecialAttacks", (void(*)(Mob*, const char*, int, bool, bool))&Perl_Mob_NPCSpecialAttacks);
package.add("NavigateTo", &Perl_Mob_NavigateTo);
package.add("PauseTimer", &Perl_Mob_PauseTimer);
package.add("ProcessSpecialAbilities", &Perl_Mob_ProcessSpecialAbilities);
package.add("ProjectileAnim", (void(*)(Mob*, Mob*, int))&Perl_Mob_ProjectileAnim);
package.add("ProjectileAnim", (void(*)(Mob*, Mob*, int, bool))&Perl_Mob_ProjectileAnim);
Expand All @@ -3294,6 +3350,7 @@ void perl_register_mob()
package.add("RemoveNimbusEffect", &Perl_Mob_RemoveNimbusEffect);
package.add("RemovePet", &Perl_Mob_RemovePet);
package.add("ResistSpell", &Perl_Mob_ResistSpell);
package.add("ResumeTimer", &Perl_Mob_ResumeTimer);
package.add("RogueAssassinate", &Perl_Mob_RogueAssassinate);
package.add("RunTo", &Perl_Mob_RunTo);
package.add("Say", &Perl_Mob_Say);
Expand Down Expand Up @@ -3399,6 +3456,10 @@ void perl_register_mob()
package.add("SetTarget", &Perl_Mob_SetTarget);
package.add("SetTargetable", &Perl_Mob_SetTargetable);
package.add("SetTexture", &Perl_Mob_SetTexture);
package.add("SetTimer", &Perl_Mob_SetTimer);
package.add("SetTimerMS", &Perl_Mob_SetTimerMS);
package.add("StopAllTimers", &Perl_Mob_StopAllTimers);
package.add("StopTimer", &Perl_Mob_StopTimer);
package.add("ShieldAbility", (void(*)(Mob*, uint32))&Perl_Mob_ShieldAbility);
package.add("ShieldAbility", (void(*)(Mob*, uint32, int32))&Perl_Mob_ShieldAbility);
package.add("ShieldAbility", (void(*)(Mob*, uint32, int32, int32))&Perl_Mob_ShieldAbility);
Expand Down

0 comments on commit c7ac95f

Please sign in to comment.