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Obsidian Tears Game

Responsibility: to hold and deploy Unity code. It exposes a Unity WebGL build (see folder WebServer) that is used by the "game" frontend repo.

System Requirements

After install, you will need to:

How to build and deploy

After you install, on Unity Hub build to WebGL, store it in a folder called Desktop (this is important! as the files need to be Desktop.wasm, etc.) and then replace those with the WebServer/src/obsidian_unity_frontend/assets/unity folder ones.

After that, make sure you are into WebServer folder (cd WebServer) and run dfx deploy --network staging.