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Merge pull request #1577 from octokit/release-doc
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Update ReleaseClient code samples in documentation
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shiftkey committed Apr 3, 2017
2 parents 6c379fe + 79dc11d commit dba2b7b
Showing 1 changed file with 6 additions and 6 deletions.
12 changes: 6 additions & 6 deletions docs/releases.md
Expand Up @@ -5,7 +5,7 @@
To retrieve all releases for a repository:

```
var releases = client.Release.GetAll("octokit", "octokit.net");
var releases = client.Repository.Release.GetAll("octokit", "octokit.net");
var latest = releases[0];
Console.WriteLine(
"The latest release is tagged at {0} and is named {1}",
Expand All @@ -24,7 +24,7 @@ newRelease.Body = "**This** is some *Markdown*";
newRelease.Draft = true;
newRelease.Prerelease = false;
var result = await client.Release.Create("octokit", "octokit.net", newRelease);
var result = await client.Repository.Release.Create("octokit", "octokit.net", newRelease);
Console.WriteLine("Created release id {0}", release.Id);
```

Expand All @@ -35,12 +35,12 @@ Note that the `Draft` flag is used to indicate when a release should be publishe
Once the release is ready for the public, you can apply an update to the release:

```
var release = client.Release.Get("octokit", "octokit.net", 1);
var release = client.Repository.Release.Get("octokit", "octokit.net", 1);
var updateRelease = release.ToUpdate();
updateRelease.Draft = false;
updateRelease.Name = "Version 1.0";
updateRelease.TargetCommitish = "0edef870ecd885cc6506f1e3f08341e8b87370f2" // can also be a ref
var result = await client.Release.Edit("octokit", "octokit.net", 1, updateRelease);
var result = await client.Repository.Release.Edit("octokit", "octokit.net", 1, updateRelease);
```

### Upload Assets
Expand All @@ -55,8 +55,8 @@ var assetUpload = new ReleaseAssetUpload()
ContentType = "application/zip",
RawData = archiveContents
};
var release = client.Release.Get("octokit", "octokit.net", 1);
var asset = await client.Release.UploadAsset(release, assetUpload);
var release = client.Repository.Release.Get("octokit", "octokit.net", 1);
var asset = await client.Repository.Release.UploadAsset(release, assetUpload);
```

**TODO:** are there any known limits documented to upload assets?

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