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Issues list

[BUG] 2-Sided Midtex always has a slight gap between it and the upper bound Component-Client Subsystem-Renderer Game rendering issues only. Do not include general video issues. Type-Bug
#1028 opened Sep 13, 2024 by rakohus
[CHANGE] Move controller bindings to separate menu from keyboard bindings. Component-Client Subsystem-Input Keyboard, mouse, joystick, etc. Subsystem-UI Menus, HUDs, etc. Anything outside the map renderer. Type-Change Change to existing feature or functionality.
#1009 opened Aug 26, 2024 by electricbrass
[FEATURE] Parse DECOHack files and as a lump Component-Client Component-Server Subsystem-ActorBehavior Actor behavior only. Monsters, weapons, and other things. Subsystem-Scripting ACS, MAPINFO, UMAPINFO, ZMAPINFO, ANIMDEFS, etc. Type-Feature
#1005 opened Aug 25, 2024 by electricbrass
[FEATURE] +FLOATBOB Support Compat-ZD1.23 Compat-ZD2 Component-Client Component-Server Subsystem-ActorBehavior Actor behavior only. Monsters, weapons, and other things. Subsystem-Scripting ACS, MAPINFO, UMAPINFO, ZMAPINFO, ANIMDEFS, etc. Type-Feature
#979 opened Jul 21, 2024 by rakohus Odamex 11.0.0
[BUG] Sky uses the wrong texture on Eviternity Map32 Component-Client Subsystem-Renderer Game rendering issues only. Do not include general video issues. Subsystem-Resources Anything related to the loading/reading of resource (wad) files. Type-Bug
#966 opened Jun 25, 2024 by ShadowMosesIsland Odamex 11.0.0
[CHANGE] Keep spynext focus after warmup Component-Client Component-Server Subsystem-UI Menus, HUDs, etc. Anything outside the map renderer. Type-Change Change to existing feature or functionality.
#964 opened May 24, 2024 by Xenaero
[FEATURE] Support ZDoom Extended Map Nodes Compat-ZD2 Component-Client Component-Server Subsystem-MapFormat Mapping specific behaviors. Linedefs, sector specials, sector properties, texturing, etc. Type-Feature
#952 opened Apr 22, 2024 by rakohus
[CHANGE] Allow freedoom to connect to non-doom servers Type-Change Change to existing feature or functionality.
#950 opened Apr 6, 2024 by greennick78
[BUG] Polyobject doors don't spawn online, causing crashes when trying to "open" them Compat-ZD1.23 Compat-ZD2 Component-Client Component-Server Subsystem-ActorBehavior Actor behavior only. Monsters, weapons, and other things. Subsystem-MapFormat Mapping specific behaviors. Linedefs, sector specials, sector properties, texturing, etc. Type-Bug
#941 opened Mar 17, 2024 by Acts19quiz
ProTip! Updated in the last three days: updated:>2024-09-13.