-
Notifications
You must be signed in to change notification settings - Fork 56
Issues: odamex/odamex
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
[CHANGE] Add subfolders for screenshots and downloaded wads
Component-Client
Severity-Trivial
Type-Change
Change to existing feature or functionality.
Type-Feature
[BUG] 2-Sided Midtex always has a slight gap between it and the upper bound
Component-Client
Subsystem-Renderer
Game rendering issues only. Do not include general video issues.
Type-Bug
#1028
opened Sep 13, 2024 by
rakohus
[CHANGE] Move controller bindings to separate menu from keyboard bindings.
Component-Client
Subsystem-Input
Keyboard, mouse, joystick, etc.
Subsystem-UI
Menus, HUDs, etc. Anything outside the map renderer.
Type-Change
Change to existing feature or functionality.
#1009
opened Aug 26, 2024 by
electricbrass
[FEATURE] Parse DECOHack files and as a lump
Component-Client
Component-Server
Subsystem-ActorBehavior
Actor behavior only. Monsters, weapons, and other things.
Subsystem-Scripting
ACS, MAPINFO, UMAPINFO, ZMAPINFO, ANIMDEFS, etc.
Type-Feature
#1005
opened Aug 25, 2024 by
electricbrass
[FEATURE] Add support for playing some sounds on game controller's built-in speaker
Component-Client
Subsystem-Input
Keyboard, mouse, joystick, etc.
Subsystem-Sound
Sound issues not related to music.
Type-Feature
#994
opened Aug 12, 2024 by
cuantar
[FEATURE] Add support for controller rumble/haptic feedback
Component-Client
Subsystem-Input
Keyboard, mouse, joystick, etc.
Type-Feature
#993
opened Aug 12, 2024 by
cuantar
[FEATURE] Add client command Keyboard, mouse, joystick, etc.
Type-Feature
weaplastfired
like weapprev
and weapnext
that switches to the last used weapon
Component-Client
Subsystem-Input
#992
opened Aug 12, 2024 by
cuantar
[BUG] Generic Doors in the Doom map format don't activate with projectile triggers
Compat-Boom
Component-Client
Component-Server
Subsystem-MapFormat
Mapping specific behaviors. Linedefs, sector specials, sector properties, texturing, etc.
Type-Bug
[BUG] Renderer bug when standing on a linedef halfway between a transfer heights and normal ceiling
Compat-Boom
Compat-ZD1.23
Compat-ZD2
Component-Client
Subsystem-Renderer
Game rendering issues only. Do not include general video issues.
Type-Bug
#980
opened Jul 25, 2024 by
bcahue
[FEATURE] +FLOATBOB Support
Compat-ZD1.23
Compat-ZD2
Component-Client
Component-Server
Subsystem-ActorBehavior
Actor behavior only. Monsters, weapons, and other things.
Subsystem-Scripting
ACS, MAPINFO, UMAPINFO, ZMAPINFO, ANIMDEFS, etc.
Type-Feature
Mouse Sensitivity Inconsistent Across Resolution Settings
Component-Client
Platform-Windows
Subsystem-Input
Keyboard, mouse, joystick, etc.
Subsystem-Video
Video subsystem issues. SDL surfaces, etc.
Type-Bug
[BUG] Stuck in infinite loop in function I_BuildPixelFormatFromSDLPixelFormatEnum because of low resolution
Component-Client
Platform-Linux
Subsystem-Video
Video subsystem issues. SDL surfaces, etc.
Type-Bug
#973
opened Jul 6, 2024 by
Rudicito
[BUG] Sky uses the wrong texture on Eviternity Map32
Component-Client
Subsystem-Renderer
Game rendering issues only. Do not include general video issues.
Subsystem-Resources
Anything related to the loading/reading of resource (wad) files.
Type-Bug
[CHANGE] Keep spynext focus after warmup
Component-Client
Component-Server
Subsystem-UI
Menus, HUDs, etc. Anything outside the map renderer.
Type-Change
Change to existing feature or functionality.
#964
opened May 24, 2024 by
Xenaero
[BUG] When time skipping in a netdemo, the recorder's skin isn't saved from the POV of other players' perspectives.
Component-Client
Component-Server
Subsystem-Demos
Doom Demo playback or Odamex Netdemos
Type-Bug
#956
opened May 4, 2024 by
Acts19quiz
[FEATURE] Support ZDoom Extended Map Nodes
Compat-ZD2
Component-Client
Component-Server
Subsystem-MapFormat
Mapping specific behaviors. Linedefs, sector specials, sector properties, texturing, etc.
Type-Feature
#952
opened Apr 22, 2024 by
rakohus
[BUG] Monsters are sometimes alerted across the map, with no joined or open sectors between them.
Type-Bug
#951
opened Apr 17, 2024 by
Acts19quiz
[CHANGE] Allow freedoom to connect to non-doom servers
Type-Change
Change to existing feature or functionality.
#950
opened Apr 6, 2024 by
greennick78
[BUG] MAPINFO skill property "name" looks for a lump entered after "name" rather than present a string.
Compat-ZD1.23
Compat-ZD2
Component-Client
Subsystem-Scripting
ACS, MAPINFO, UMAPINFO, ZMAPINFO, ANIMDEFS, etc.
Subsystem-UI
Menus, HUDs, etc. Anything outside the map renderer.
Type-Bug
[BUG] Fails to build on Gentoo with clang-17
Component-BuildSystem
Platform-Linux
Type-Bug
#945
opened Mar 25, 2024 by
NHOrus
[BUG] Polyobject doors don't spawn online, causing crashes when trying to "open" them
Compat-ZD1.23
Compat-ZD2
Component-Client
Component-Server
Subsystem-ActorBehavior
Actor behavior only. Monsters, weapons, and other things.
Subsystem-MapFormat
Mapping specific behaviors. Linedefs, sector specials, sector properties, texturing, etc.
Type-Bug
#941
opened Mar 17, 2024 by
Acts19quiz
[FEATURE] Prompt User to Reconnect When Disconnected by Server
Component-Client
Component-Server
Subsystem-UI
Menus, HUDs, etc. Anything outside the map renderer.
Type-Feature
#940
opened Mar 17, 2024 by
rakohus
Previous Next
ProTip!
Updated in the last three days: updated:>2024-09-13.