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[BUG] resource_files: Odahorde_230422.wad map01 displaying as primarily 0 brightness #908

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rakohus opened this issue Sep 16, 2023 · 2 comments
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Component-Client Subsystem-Renderer Game rendering issues only. Do not include general video issues. Subsystem-Resources Anything related to the loading/reading of resource (wad) files. Type-Bug

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@rakohus
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rakohus commented Sep 16, 2023

Describe the bug
Map01 of odahorde displaying 0 brightness in many sectors. Possibly linked to the usage of colored sector lighting throughout the map.

Build that the bug occurred in
Latest resource_files 0372cfe

To Reproduce
Load odahorde_230422.wad and enter map01.

Expected behavior
Display correct light levels.

Screenshots, NetDemos, & Crash Dumps
image

@rakohus rakohus added Type-Bug Component-Client Subsystem-Renderer Game rendering issues only. Do not include general video issues. Subsystem-Resources Anything related to the loading/reading of resource (wad) files. labels Sep 16, 2023
@Acts19quiz
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#631 I can confirm this also happens in 10.4.0 (non-resource_files). Probably earlier versions, as well.

@rakohus
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rakohus commented Sep 17, 2023

#631 I can confirm this also happens in 10.4.0 (non-resource_files). Probably earlier versions, as well.

I just tested 10.4 through latest stable and am not experiencing this bug. Only in resource_files

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Labels
Component-Client Subsystem-Renderer Game rendering issues only. Do not include general video issues. Subsystem-Resources Anything related to the loading/reading of resource (wad) files. Type-Bug
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