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@2x Images needed for Retina Display #28
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Written up in our internal bug system as bug:///73029 (Add iPhone compatible resources in frameworks (for text editing), possibly including @2x) |
Any updates on this yet? |
I've pinged our UX folks (who are understandably very busy). Hopefully they can export higher resolution images from their Photoshop master w/o needing much pixel tuning. The code showing the images may need to be made @2x aware, but that should be pretty easy once the images are available. |
Thank you! I think that the image code will work automatically (so far it works well showing the regular images), but if not, I can adjust it to work with @2x and send you a pull request. |
Added in 52d5839. Enjoy! |
Thanks. They work great! |
Hi,
I am currently in the process of integrating OUIEditableFrame into my application, which is available for iPad as well as for iPhone.
So far, OUIEditableFrame works flawlessly on the iPhone. But unfortunately, all the images shipped with the Omni frameworks so far are only available at the normal resolution. In order to properly support the Retina display of the iPhone 4, it would be great if you could provide upscaled 2x version of the non-iPad-specific images. If you originally created the assets as vectors, this would hopefully only mean re-exporting them at twice the resolution.
Best regards,
Daniel
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