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@2x Images needed for Retina Display #28

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MrMage opened this issue Jun 16, 2011 · 6 comments
Closed

@2x Images needed for Retina Display #28

MrMage opened this issue Jun 16, 2011 · 6 comments

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@MrMage
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MrMage commented Jun 16, 2011

Hi,

I am currently in the process of integrating OUIEditableFrame into my application, which is available for iPad as well as for iPhone.

So far, OUIEditableFrame works flawlessly on the iPhone. But unfortunately, all the images shipped with the Omni frameworks so far are only available at the normal resolution. In order to properly support the Retina display of the iPhone 4, it would be great if you could provide upscaled 2x version of the non-iPad-specific images. If you originally created the assets as vectors, this would hopefully only mean re-exporting them at twice the resolution.

Best regards,
Daniel

@tjw
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tjw commented Jun 20, 2011

Written up in our internal bug system as bug:///73029 (Add iPhone compatible resources in frameworks (for text editing), possibly including @2x)

@MrMage
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MrMage commented Jul 30, 2011

Any updates on this yet?

@tjw
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tjw commented Jul 30, 2011

I've pinged our UX folks (who are understandably very busy). Hopefully they can export higher resolution images from their Photoshop master w/o needing much pixel tuning. The code showing the images may need to be made @2x aware, but that should be pretty easy once the images are available.

@MrMage
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MrMage commented Jul 30, 2011

Thank you! I think that the image code will work automatically (so far it works well showing the regular images), but if not, I can adjust it to work with @2x and send you a pull request.

@tjw
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tjw commented Jul 30, 2011

Added in 52d5839. Enjoy!

@tjw tjw closed this as completed Jul 30, 2011
@MrMage
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MrMage commented Jul 31, 2011

Thanks. They work great!

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