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Releases: oneup03/VRto3D

[2024-10-10] VRto3D r117@9bd1501

10 Oct 19:24
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Pre-release

Commits

  • 9bd1501: Auto-publish wiki (OneUp)

V2.0.0

05 Oct 20:44
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This release is not backwards compatible with previous releases!

Delete your Steam\steamapps\common\SteamVR\drivers\vrto3d folder and Steam\config\steamvr.vrsettings before installing this one!

  • Main configuration moved to Documents\My Games\vrto3d\default_config.json
  • default_config.json is generated on first startup of SteamVR after VRto3D is installed
  • Settings with a + are stored/loaded to/from profiles and can be reloaded from default_config.json using Ctrl + F10
  • Rewrote Profiles so that they are more easily modified and shareable
    • depth & convergence, user hotkeys, and pitch/yaw emulation settings are stored
    • Make changes in default_config.json as needed for a game ( and then reload with Ctrl + F10 if SteamVR is running)
    • Start the game
    • Make additional adjustments in-game using hotkeys
    • Press Ctrl+F7 to save the profile
    • Profile will automatically load each time you launch the game
    • Profiles are stored in Documents\My Games\vrto3d\
  • Official RealVR support as of RealVR V14.1.0. See Instructions
  • Added ctrl_toggle_type so that pitch/yaw control can be either "toggle" or "hold" off
  • num_user_settings and numbering your user presets are deprecated and no longer needed

Full Changelog: V1.7.0...V2.0.0

V1.7.0

23 Sep 17:42
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  • Rewrote pitch/yaw emulation handling. Significantly improved judder
  • Added hotkeys to adjust ctrl_sensitivity using Ctrl - and Ctrl +
  • Added hotkeys to adjust pitch_radius using Ctrl [ and Ctrl ]

Full Changelog: V1.6.0...V1.7.0

V1.6.0

21 Sep 17:09
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OUTDATED PROFILE INFO. See V2.0.0

  • Added per-game configurations!
    • depth & convergence, user hotkeys, and pitch/yaw emulation settings are stored
    • Make changes in default.vrsettings as needed for the game (need to restart SteamVR after changing)
    • Load the game
    • Make additional adjustments in-game using hotkeys
    • Press Ctrl+F7 to save the profile
    • Profile will automatically load each time you launch the game
    • Profiles are stored in Steam\config\steamvr.vrsettings
  • Added a new hotkey to reload the startup settings using Ctrl + F10
    • Can load these defaults then press Ctrl+F7 to save over a game's profile if needed
  • Slightly Improve judder of pitch/yaw emulation
  • Cleanup and add some keyboard/mouse hotkeys

Full Changelog: V1.5.0...V1.6.0

V1.5.0

14 Sep 16:52
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  • Make Borderless Windowed the default again as OpenVR compatibility seems to have improved
  • Fix stutter when using pitch/yaw emulation in single display mode
  • Fix Yaw position wraparound error
  • Make default presets all use same convergence setting. Changing convergence in-game can cause black bars on the side of the screen, so you should find a convergence you like, save it for all your presets, and restart the game.
  • Improve performance when switching to another preset
  • Add XInput Guide button as a hotkey (cannot be used in combinations)
  • Add Combination hotkeys for XInput. They can be defined like this: "XINPUT_GAMEPAD_A+XINPUT_GAMEPAD_B"
  • Update SR Display instructions for 1.0 release of srReShade

Full Changelog: V1.4.1...V1.5.0

V1.4.1

31 Aug 20:46
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  • Force SteamVR to use the render resolution defined in VRto3D's settings
  • Added instructions for Leia/Acer SR/SpatialLabs displays
  • Cleanup readme instructions to be more organized

Full Changelog: V1.4.0...V1.4.1

V1.4.0

24 Jul 05:23
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  • Re-added debug display mode as an optional parameter debug_enable in default.vrsettings. This will make more games work in Single-Display mode, but may cause framerate issues and is incompatible with some OpenVR mods (use OpenXR instead) and incompatible with 3DVision
    • UEVR GUI elements will display properly and Luke Ross mods will work for example
  • SteamVR Status window will now let you know when your Headset window isn't fullscreen and let you toggle it on. This is useful for Multi-Display mode as when the Headset window isn't fullscreen, the game may not render or render incorrectly.
  • Removed hdr_enable setting as it did nothing and SteamVR doesn't fully support HDR currently

Full Changelog: V1.3.0...V1.4.0

V1.3.0

20 Jul 13:06
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  • Added support for Single Display mode by locking the headset window in the foreground using Ctrl+F8 see README for details. Doesn't work with 3DVision
  • Improved 3DVision support
    • Full resolution per-eye can now be achieved by using DSR 4x without a performance hit - see README
    • Stability of 3D activation greatly improved
    • Compatibility with VR mods improved - you should now be able to run any game+mod that doesn't require newer drivers
    • The need to use SpecialK is now gone (remove SteamVR launch parameters if you have any)
    • If you run into issues, do a clean install and also delete your Steam\steamapps\common\SteamVR folder
  • Added render_width and render_height to set the resolution per-eye
    • half_enable is now deprecated and shouldn't be used
  • Fixed compatibility with OpenVR mods - should now be able to run UEVR and REFramework in OpenVR mode
  • Fixed framerate/refresh rate mismatch
  • Added configurable pose_reset_key that is useful when using pitch/yaw emulation
  • Added pitch_radius setting that can make the camera move up and over/down and under while it is pitching up/down. This is useful for 3rd person games and particularly Luke Ross mods

Full Changelog: V1.2.0...V1.3.0

V1.2.0

13 Jul 04:35
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  • Added Instructions for 3DVision, Interlaced, Checkerboard, Anaglyph rendering
  • Added configurable toggle key to turn on/off pitch & yaw emulation
  • Added toggle for HMD height to Ctrl + F9 for games that force a floor calibration
  • Fixed HMD proximity sensor causing some VR games to pause

Full Changelog: V1.1.0...V1.2.0

V1.1.0

29 Jun 01:14
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  • Added User-bindable hotkeys for Depth+Convergence
  • Added HMD Pitch and Yaw emulation that are useful for REALVR and VR games
  • Added ability to save Depth+Convergence using Ctrl+F7
  • Added reverse eye rendering

Full Changelog: V1.0.0...V1.1.0