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box2dprismaticjoint.h
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box2dprismaticjoint.h
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/*
* Box2D QML plugin
* Copyright (C) 2010 Nokia Corporation
*
* This file is part of the Box2D QML plugin.
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or (at
* your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BOX2DPRISMATICJOINT_H
#define BOX2DPRISMATICJOINT_H
#include "box2djoint.h"
#include <Box2D.h>
class b2World;
class b2PrismaticJoint;
class b2PrismaticJointDef;
class Box2DPrismaticJoint : public Box2DJoint
{
Q_OBJECT
Q_PROPERTY(float lowerTranslation READ lowerTranslation WRITE setLowerTranslation NOTIFY lowerTranslationChanged)
Q_PROPERTY(float upperTranslation READ upperTranslation WRITE setUpperTranslation NOTIFY upperTranslationChanged)
Q_PROPERTY(float maxMotorForce READ maxMotorForce WRITE setMaxMotorForce NOTIFY maxMotorForceChanged)
Q_PROPERTY(float motorSpeed READ motorSpeed WRITE setMotorSpeed NOTIFY motorSpeedChanged)
Q_PROPERTY(bool enableLimit READ enableLimit WRITE setEnableLimit NOTIFY enableLimitChanged)
Q_PROPERTY(bool enableMotor READ enableMotor WRITE setEnableMotor NOTIFY enableMotorChanged)
Q_PROPERTY(QPointF axis READ axis WRITE setAxis NOTIFY axisChanged)
public:
explicit Box2DPrismaticJoint(QDeclarativeItem *parent = 0);
~Box2DPrismaticJoint();
float lowerTranslation() const;
void setLowerTranslation(float lowerTranslation);
float upperTranslation() const;
void setUpperTranslation(float upperTranslation);
float maxMotorForce() const;
void setMaxMotorForce(float maxMotorForce);
float motorSpeed() const;
void setMotorSpeed(float motorSpeed);
bool enableLimit() const;
void setEnableLimit(bool enableLimit);
bool enableMotor() const;
void setEnableMotor(bool enableMotor);
QPointF axis() const;
void setAxis(const QPointF &axis);
void nullifyJoint();
void createJoint();
void cleanup(b2World *world);
Q_INVOKABLE QPointF const reactionForce(float inv);
Q_INVOKABLE float reactionTorque(float inv);
Q_INVOKABLE float jointSpeed();
signals:
void lowerTranslationChanged();
void upperTranslationChanged();
void maxMotorForceChanged();
void motorSpeedChanged();
void enableLimitChanged();
void enableMotorChanged();
void axisChanged();
void localAnchorAChanged();
void localAnchorBChanged();
private:
b2PrismaticJointDef mPrismaticJointDef;
b2PrismaticJoint *mPrismaticJoint;
};
#endif // BOX2DPRISMATICJOINT_H