Skip to content

This is the work I did in 4 days to create a clone of Count Master game. I tried to create some basic mechanics used in the game. Made with Unity.

Notifications You must be signed in to change notification settings

onur-kantar/Count-Master-Clone-Game

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

42 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Count-Master-Clone-Game

This is the work I did in 4 days to create a clone of Count Master game. I tried to create some basic mechanics used in the game. Made with Unity.

Deficiencies In The Project

Deficiencies determined by the game designer.

  • Enemy community
  • Optimization
  • Team community (with sin and cos pattern)
  • Object pooling
  • New level without new scene
  • DOTween to the bridge
  • Low poly collider
  • Prefab everything
  • Don't shaking when moving
  • Constants class

Mechanics

  • Movement
    • Swipe movement
    • Following the team leader
  • Team
    • Increase the number of members of the team
    • Reducing the number of members of the team
    • Build a tower
    • Sit on the stairs

UI

  • You win
    • Go to next level
  • You lost
    • Play again

Gameplay

Collect as many teammates as possible and try not to fall down. The more teammates you have, the bigger tower you will get.

Original Game

About

This is the work I did in 4 days to create a clone of Count Master game. I tried to create some basic mechanics used in the game. Made with Unity.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published