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Decompilation of agl, a C++ library for first-party Nintendo games that is used for graphics, lighting and parameter utils (AAMP)

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agl

This is a decompilation of agl, a C++ library for first-party Nintendo games that is used for graphics, lighting and parameter utils (AAMP).

See sead for more information about the goal of this project, guidelines for contributing and build information.

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Decompilation of agl, a C++ library for first-party Nintendo games that is used for graphics, lighting and parameter utils (AAMP)

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