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Fixes a segfault in toggle floor plugin which causes ignition to cras…
…h when scene is not ready. (#78) This PR fixes a segfault I have been experiencing when loading large worlds. Often the rendering scene is not fully setup causing the` this->scene->NodeByName` to crash. This PR pushes a simple fix to skip over scenarios where the scene has not yet loaded the model. Signed-off-by: Arjo Chakravarty <arjo@openrobotics.org>
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