Terra is a open source terrain generation / simulation library written in C++, it is devolped as part of a cross platform solution for creating and authoring virtual terrains.
This project is still under active development and has not yet reached a stable version until v1.0. So when using this code currently expect random segfaults and dragons.
- Guillaume Cordonnier, Jean Braun, Marie-Paule Cani, Bedrich Benes, Eric Galin, et al.. Large ScaleTerrain Generation from Tectonic Uplift and Fluvial Erosion. Computer Graphics Forum, Wiley,2016, Proc. EUROGRAPHICS 2016, 35 (2), pp.165-175. 10.1111/cgf.12820. hal-01262376