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OpenAI Baselines: high-quality implementations of reinforcement learning algorithms
Code for reproducing results in "Glow: Generative Flow with Invertible 1x1 Convolutions"
A batch-optimized scaling manager for Kubernetes
MuJoCo is a physics engine for detailed, efficient rigid body simulations with contacts. mujoco-py allows using MuJoCo from Python 3.
A toolkit for developing and comparing reinforcement learning algorithms.
Retro Games in Gym
A packaged and slightly-modified version of https://github.com/bbitmaster/ale_python_interface
Publicly releasable baselines for the Retro contest
API to access OpenAI Gym from other languages via HTTP
Open-source software for robot simulation, integrated with OpenAI Gym.
Learn RL policies for Atari by resetting from a demonstration
Code and model for the paper "Improving Language Understanding by Generative Pre-Training"
Record demonstrations for atari.
Python3 / Tensorflow implementation of PixelCNN++, as described in "PixelCNN++: A PixelCNN Implementation with Discretized Logistic Mixture Likelihood and Other Modifications"
Reptile on supervised meta-learning datasets
Code for "Learning to Generate Reviews and Discovering Sentiment"
Code for the Neural GPU model originally described in "Neural GPUs Learn Algorithms"
Repository for competitive multi-agent environments
code for the paper "Improved Techniques for Training GANs"
Make huge neural nets fit in memory
OpenAI Retro Contest
A living collection of deep learning problems