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Update README.md
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openforeveryone committed Jul 13, 2015
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Expand Up @@ -7,6 +7,8 @@ All physics calculations are performed on the GPU using WebGL.

Vist http://MatthewWellings.com/rippletank for the live version.

See http://MatthewWellings.com/rippletank/help for usage documentation

##Bug Reports
Please report all bugs on <a href="https://github.com/openforeveryone/RippleTank/issues">GitHub</a>.
##Credits
Expand All @@ -19,5 +21,3 @@ gl-matrix - High performance matrix and vector operations version 2.2.2 Copyri
<a href="https://github.com/mrdoob/stats.js">Stats widget</a> (Framerate counter etc.) by mrdoob / <a href="http://mrdoob.com/">http://mrdoob.com/</a>.

The open boundaries equation from <a href=http://www.gdcvault.com/play/203/Fast-Water-Simulation-for-Games">Fast Water Simulation for Games Using Height Fields</a> by Matthias Müller-Fischer

See http://MatthewWellings.com/rippletank/help for usage documentation

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