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Rendering freezes after using ofSystemLoadDialog with Xcode 5 #2800

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dfeles opened this issue Feb 7, 2014 · 8 comments
Closed

Rendering freezes after using ofSystemLoadDialog with Xcode 5 #2800

dfeles opened this issue Feb 7, 2014 · 8 comments

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@dfeles
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dfeles commented Feb 7, 2014

Hey guys!
I run into this problem, that after I pop up a system load dialog, selecting the file and pressing OK or Cancel, the program runs without any errors, but the rendering of the screen freezes (If you try to resize it it will get glitchy)
Even if I'm tracing messages meanwhile it works fine, they appear in the Output panel, just the rendering stops.

I first though that the problem is in my code, but after I tried your "fileOpenSaveDialogExample" example project and I experienced the same.

screen shot 2014-02-07 at 10 13 42 pm
screen shot 2014-02-07 at 10 13 54 pm
and the screen after resize
screen shot 2014-02-07 at 10 14 25 pm

I'm using OS X 10.9.1
I hope I helped by reporting this issue.

@bilderbuchi
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thanks for the report!
@ofTheo @kylemcdonald, any idea what's going wrong here?

@ofZach
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ofZach commented Feb 8, 2014

is this glitch happening while the dialog box is still open or after it's been closed?

@admsyn
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admsyn commented Feb 8, 2014

Possibly related to "Window not being redrawn while resizing" (#2456) ?

@dfeles
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dfeles commented Feb 10, 2014

it's also after closing the dialog box.

( I also experienced the issue #2456 )

@admsyn
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admsyn commented Mar 8, 2014

@dfeles I can't get this to reproduce

load-dialog-glitch

Does this still happen with the current OF master branch? It's possible it's been fixed by a GLFW update in the interim.

If you still experience it with the master branch, can you give more details on your system?

@ofTheo
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ofTheo commented Mar 20, 2014

yes - can you maybe try with the 0.8.1 RC1 zips?
http://www.openframeworks.cc/versions/v0.8.1-RC1/of_v0.8.1-RC1_osx_release.zip14

I am unable to reproduce this as well on 10.8

closing this.
if it still exists in the RC1 zip can you reply and I will reopen

@ofTheo ofTheo closed this as completed Mar 20, 2014
@RVirmoors
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hi all,

I'm using oF v0.8.3 and osx 10.9 and experiencing the same issues as the OP. apparently draw() stops refreshing after a file is loaded.

the same issue seems to be reported here:
http://forum.openframeworks.cc/t/ofsystemloaddialog-causes-hang-of-v0-8-0-osx-release/13069

this seems to fix it: (could it be included in the main release?)
http://forum.openframeworks.cc/t/ofsystemloaddialog-and-ofsystemsavedialog-hangs-draw-solved/15024

also see:
#3014

@bilderbuchi
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Thanks for the report, I'll reopen and tag as a regression. @openframeworks/macos, could you take a look?

@bilderbuchi bilderbuchi reopened this Aug 11, 2014
@bilderbuchi bilderbuchi added this to the 0.9.0 milestone Aug 11, 2014
@ofTheo ofTheo closed this as completed in 6024048 Aug 11, 2014
MartinHN pushed a commit to MartinHN/openFrameworks that referenced this issue Dec 16, 2014
stores the OpenGL context and restores it after a load / save dialog is popped up. closes openframeworks#2800
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