Emscripten gamepad event class draft #7244
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I tried to make a class for gamepad events, maybe its better than to include everything in
ofxAppEmscriptenWindow
.Just add
#include ofxEmscriptenGamePad.h
to ofApp.h and callgamepad.gamePadData()
inofUpdate()
for updating the gamepad events. Just need to find a way how to return the data, maybe someone has an idea?This is why I closed this PR (there is some information about gamepad events and how I adapted them): #7243
But the event array I mention there, thats also included in this class, could be useful for other events, too.
What do you think about that approach @ofTheo? A similar thing could be done for the webMidi stuff...
And maybe someone wants to optimize the class, if it is a good approach, because I am really not experienced in making classes ;)