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Command.cpp
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#include "global.h" // testing updates
#include "Command.h"
#include "RageLog.h"
#include "arch/Dialog/Dialog.h"
#include "LuaManager.h"
void IncorrectNumberArgsWarning( const Command &command, int iMaxIndexAccessed )
{
const CString sError = ssprintf( "Actor::HandleCommand: Wrong number of arguments in command '%s'. Expected %d but there are %u.",
command.GetOriginalCommandString().c_str(), iMaxIndexAccessed+1, unsigned(command.m_vsArgs.size()) );
LOG->Warn( sError );
Dialog::OK( sError );
}
CString Command::GetName() const
{
if( m_vsArgs.empty() )
return "";
CString s = m_vsArgs[0];
s.MakeLower();
return s;
}
Command::Arg Command::GetArg( unsigned index ) const
{
Arg a;
if( index < m_vsArgs.size() )
a.s = m_vsArgs[index];
return a;
}
Command::Arg::operator CString ()
{
CString sValue = s;
LuaHelpers::RunAtExpressionS( sValue );
return sValue;
}
Command::Arg::operator float ()
{
LuaHelpers::PrepareExpression( s ); // strip invalid chars
return LuaHelpers::RunExpressionF( s );
}
Command::Arg::operator int ()
{
LuaHelpers::PrepareExpression( s ); // strip invalid chars
return (int) LuaHelpers::RunExpressionF( s );
}
Command::Arg::operator bool ()
{
LuaHelpers::PrepareExpression( s ); // strip invalid chars
return LuaHelpers::RunExpressionF( s ) != 0.0f;
}
void Command::Load( const CString &sCommand )
{
m_vsArgs.clear();
split( sCommand, ",", m_vsArgs, false ); // don't ignore empty
}
CString Command::GetOriginalCommandString() const
{
return join( ",", m_vsArgs );
}
void ParseCommands( const CString &sCommands, Commands &vCommandsOut )
{
CStringArray vsCommands;
split( sCommands, ";", vsCommands, true ); // do ignore empty
vCommandsOut.v.resize( vsCommands.size() );
for( unsigned i=0; i<vsCommands.size(); i++ )
{
Command &cmd = vCommandsOut.v[i];
cmd.Load( vsCommands[i] );
}
}
Commands ParseCommands( const CString &sCommands )
{
Commands vCommands;
ParseCommands( sCommands, vCommands );
return vCommands;
}
/*
* (c) 2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/