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WebGL / only check polygons winding order for RenderFeature #15114

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merged 1 commit into from Sep 11, 2023

Commits on Sep 11, 2023

  1. webgl / only check winding order of polygons for RenderFeatures

    The Feature instances should already come with correctly separated multi-
    polygons. The RenderFeature instances can contain multipolygons in the form of
    polygons with several outer rings; to handle this we use the inflateEnds
    utility which recreates the polygon ends according to the winding order.
    
    Added a rendering test to make sure holes correctly render for Feature instances.
    jahow committed Sep 11, 2023
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