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Alpha bugfixes round 2 #105

Merged
merged 11 commits into from
Feb 27, 2024
Merged

Alpha bugfixes round 2 #105

merged 11 commits into from
Feb 27, 2024

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openly-retro
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@openly-retro openly-retro commented Feb 25, 2024

  • Add galatic admin tech to AP requirement for Source Code Reprogramming
  • Dont give +1 civic with Source Code Reprogramming AP
  • Fix issue with Source Code Reprogramming giving +1 civic
  • Add additional UI after Source Code Reprogramming project is finished to prompt player to drop excess civics in case they would end up with 4
  • New event graphics for Source Code Reprogramming project and event window!
  • New AP icon for Source Code Reprogramming
  • More flavor/RP text for Source Code Reprogramming project description
  • Source Code Reprogramming project and event show the empire's main species name
  • Fixed blurry/missing civic icons for Good Distributor, Planet Cracker, and Mysterious Core
  • Bugfix for Memory Share - leaders do not get excessively leveled up any more (sorry :D ) This was a fun one to figure out

Closes #92

Player wont be able to swap DE/DA/RS or add them until
that tech is done. Resolves issue w available civic slots
Dont give +1 civic slots
Add a check that players dont have more than 3 civics at the time
of adding DE/etc
if they do, prompt them to remove a civic
Also update the image for the special project * event :))

Also update the AP icon
Resave using  B8G8R8A8 (Linear, A8R8G8B8)
@openly-retro openly-retro merged commit deaa8ba into 3.0a_alpha Feb 27, 2024
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