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Summon flags are disappearing when walk away #1

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omarcopires opened this issue May 19, 2019 · 0 comments
Closed

Summon flags are disappearing when walk away #1

omarcopires opened this issue May 19, 2019 · 0 comments

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@omarcopires
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Steps to reproduce (include any configuration/script required to reproduce)

  1. Summon a monster or a pet
  2. Trap then and walk away until they disappear from your screen + 2 tiles
  3. Go back to it

Expected behaviour
The flag should be retained

Actual behaviour
The summon's green/red flag is gone.

omarcopires pushed a commit that referenced this issue May 24, 2019
omarcopires pushed a commit that referenced this issue May 27, 2019
dudantas pushed a commit that referenced this issue May 28, 2019
majestyotbr pushed a commit that referenced this issue Jul 23, 2019
* Create LICENSE.md (#1)

* Add program name, author and year

* Fix author name

Signed-off-by: Renato Foot <rcostallat@daitangroup.com>
@ghost ghost mentioned this issue Aug 5, 2019
@Bipbop69 Bipbop69 mentioned this issue Feb 2, 2021
This was referenced Feb 22, 2021
Costallat pushed a commit that referenced this issue Apr 8, 2021
Costallat pushed a commit that referenced this issue Apr 8, 2021
Costallat pushed a commit that referenced this issue Apr 8, 2021
Costallat added a commit that referenced this issue Apr 8, 2021
* Create LICENSE.md (#1)

* Add program name, author and year

* Fix author name

Signed-off-by: Renato Foot <rcostallat@daitangroup.com>
omeranha referenced this issue in omeranha/otservbr-global-archived Aug 10, 2021
gtkatakura referenced this issue in gtkatakura/otservbr-global Aug 31, 2021
Removed several files and other unnecessary things
Converts ids to client id
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