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Release 4.6.0
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NogginBops committed Mar 18, 2021
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## 4.6.0

* API: Added `cl_khr_gl_sharing` extension for OpenCL which allows OpenCL x OpenGL interop. (@NepNet)

* FIX: Removed allocations from `Matrix4.Invert` and `Matrix3.Invert` and made them about 90% faster. (@NogginBops)

## 4.5.0
API: Introduced `GameWindow.UpdateTime` to match `GameWindow.RenderTime`. (@NogginBops)
API: Added GLFW functions for getting platform dependent opengl context pointers. (@NogginBops)
* API: Introduced `GameWindow.UpdateTime` to match `GameWindow.RenderTime`. (@NogginBops)
* API: Added GLFW functions for getting platform dependent opengl context pointers. (@NogginBops)

FIX: `GameWindow.RenderTime` now gets updated correctly. (@NogginBops)
FIX: Actually assign `APIVersion` property in `NativeWindow`. (@BroMandarin)
FIX: The `MouseWheelEventArgs` in `OnMouseWheel` now correctly returns a delta instead of an accumulated offset. (@GeorchW)
FIX: Some overloads for `AL.DeleteSources` where calling `alDeleteBuffers` instead of `alDeleteSources`. (@NogginBops)
* FIX: `GameWindow.RenderTime` now gets updated correctly. (@NogginBops)
* FIX: Actually assign `APIVersion` property in `NativeWindow`. (@BroMandarin)
* FIX: The `MouseWheelEventArgs` in `OnMouseWheel` now correctly returns a delta instead of an accumulated offset. (@GeorchW)
* FIX: Some overloads for `AL.DeleteSources` where calling `alDeleteBuffers` instead of `alDeleteSources`. (@NogginBops)

## 4.4.0
* API: Added properties ButtonCount, AxisCount, and HatCount to JoystickState (@Ferpsalerp)
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