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GLFW API cleanup. #989

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merged 16 commits into from
Dec 13, 2019
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@PJB3005 PJB3005 commented Dec 13, 2019

Basically solves the TODOs I left in GLFW.cs

I made *Raw versions of all methods that have a "raw-er" version, using pointers or byte buffers instead of ref/out/strings/arrays.

Merge #988 first.

This tooling is only used for building the project, and opentk#976 also targets netcoreapp3.0.
Basically solves the TODOs I left in GLFW.cs

I made *Raw versions of all methods that have a "raw-er" version, using pointers or byte buffers instead of ref/out/strings/arrays.
Also more stuff to try fixing FAKE.
I didn't realize AssemblyInfo.cs was gitignore'd so I didn't commit these attributes. That explains why the build failed like this.

Should all be fixed now.
1. CopyBinaries has been disabled since it doesn't work and isn't necessary for packaging anymore.
2. Fixed it doing bindings generation twice (thrice generating NuGet packages) by building OpenGL_Bindings.csproj which then builds it all again.
3. Fixed NuGet packages being output to Bin/ instead of bin/, note the case difference.
@frederikja163 frederikja163 merged commit 60279d1 into opentk:master Dec 13, 2019
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