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Terrain flickers in VR build (but not in editor) #210

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amigax opened this issue Feb 28, 2017 · 3 comments
Closed

Terrain flickers in VR build (but not in editor) #210

amigax opened this issue Feb 28, 2017 · 3 comments

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@amigax
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amigax commented Feb 28, 2017

I finally got something building, it ALL seems to be down to that i was using 1920x1080, I noticed the palace demo which works uses a lower res, now I can build my demo. But the terrain flickers, flickering goes away when terrain is turned off, any thoughts? Going to try some new terrains tomorrow. The demo works fine with no flicker in the editor!

@DuFF14
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DuFF14 commented Feb 28, 2017

I think we just resolved this on gitter.

@DuFF14 DuFF14 closed this as completed Feb 28, 2017
@jfrank-razer
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@DuFF14 Does this also resolve OSVR/OSVR-Unity-Rendering#31?

@DuFF14
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DuFF14 commented Mar 1, 2017

@jfrank-razer this issue was not related to OSVR, it sounded like a script causing a mobile shader to turn on and off.

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