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Fade alpha of damage numbers.
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roncli committed Oct 4, 2022
1 parent 305d40b commit 7b4f357
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions GameMod/MPObserver.cs
Original file line number Diff line number Diff line change
Expand Up @@ -795,6 +795,7 @@ static void Postfix(Player player, Vector2 offset)
}
else
{
c2.a = player.m_mp_data.vis_fade;
UIManager.DrawStringAlignCenter(dmg.ToString("n0"), offset + Vector2.up * -3f, 1.5f, c2);
}
}
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