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Update doc.
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p-groarke committed Jul 4, 2022
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2 changes: 1 addition & 1 deletion doc/organic_noise.md
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Expand Up @@ -3,7 +3,7 @@ This shader filters and modulates a Simplex noise to generate new organicy looki

Fundamentally, the algorithm uses the noise gradient, its magnitude and direction to morph the simplex in various ways. This seemed like a neat thing to do.

<!-- <a href="https://www.youtube.com/watch?v=XEpkqsgpsM4"><img src="img/organic_noise.png" width="98.5%" title="Play Demo"></a> -->
<a href="https://www.youtube.com/watch?v=XEpkqsgpsM4"><img src="img/organic_noise_play.png" width="98.5%" title="Play Demo"></a>

### Possible Noises
A collection of noise maps generated using the shader.
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