Releases: p-kossa/custom-spawns-bsp-spt
v1.3.0 - Stable
Compatible with PreyToLive's BetterSpawnsPlus-v1.0.7
Changelog
Add Lighthouse
Lighthouse
- timing adjustments everywhere
- added PMC spawns
- added Rogue spawns
Woods
- improved PMC/SCAV parity
- added PMC and SCAV spawns
Streets
- improved PMC/SCAV parity
Interchange
- timing adjustments everywhere
- improved PMC/SCAV parity
- added PMC and SCAV spawns
Reserve
- timing adjustments for PMCs, SCAVs and Raiders
- improved PMC/SCAV parity
v1.2.1 - Stable
Compatible with PreyToLive's BetterSpawnsPlus-v1.0.7
Changelog
Streets:
- several spawn timing tweaks to reduce the amount of early chaos
As always - all spawn configurations are considered a work in progress and probably always will be.
v1.2.0 - Stable
Compatible with PreyToLive's BetterSpawnsPlus-v1.0.7
Changelog:
Customs
- stretched out early PMC spawns
Streets
- fixed some odd spawn timings where bots would just insta-kill each other at times
- stretched out early PMC spawns
- removed SCAV sniper from Cinema (in testing he wouldn't move around enough to have a line of sight)
Shoreline
- lots of timing adjustments for both PMCs and SCAVs
Woods
- stretched out early PMC spawns
- adjusting PMC spawn timings from smaller zones
As always - all spawn configurations are considered a work in progress and probably always will be.
v1.1.0 - Stable
Compatible with PreyToLive's BetterSpawnsPlus-v1.0.7
Changes:
Customs:
- minor increase to time between early PMC spawns, particularly at Dorms
- minor increase to SCAV spawns at Dorms
- added some late SCAV spawns
Factory:
- lots of timing adjustments to most spawns
Streets:
- minor increase to time between early PMC spawns
- minor increase to time between PMC and SCAV spawns near Underpass/SCAV checkpoint to avoid early bot fights
Woods:
- minor increase to early USEC spawns (there were a bit too many BEARs)
- minor decrease to early spawns at edge zones, such as ScavBase
- added more SCAV spawns for mid to late raid
Labs:
- minor adjustments to Raider spawn timings and group chance
Other:
- removed my personal BSP config to avoid any confusion
As always - all spawn configurations are considered a work in progress and probably always will be.
v1.0.0 - Stable
Compatible with PreyToLive's BetterSpawnsPlus-v1.0.7
Changes:
Customs:
- spread out timings of early PMC spawns
- minor increase to SCAV group chance for early spawns
- removed additional sniper spawns (so that there's only 1 per sniper zone for the entire raid)
Woods:
- spread out timings of early PMC spawns
- removed additional sniper spawns (so that there's only 1 per sniper zone for the entire raid)
Streets:
- spread out timings of early PMC spawns
- minor increase to SCAV group chance for early spawns
- removed additional sniper spawns (so that there's only 1 per sniper zone for the entire raid)
As always - all spawn configurations are considered a work in progress and probably always will be.