- Install Visual Studio 2017 Community Edition
- Open Engine.sln
- Ensure that the build is configured for DEBUG | x64
- Select Build => Build Solution
- The Engine should build as a static library (Engine.lib)
- This Engine library is used by all the test projects in Tests/.
The following libraries are already incorporated in Engine\Dependencies.
- DDS Texture Loading + Lighting + Cubemap Skybox
- Multiple icospheres for the celestial bodies
- DDS textures for the planets and moons
- Emissive + Ambient + Diffuse Lighting
- Cube Map for Milky Way Skybox
- Planet Rotation & Revolution