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Shift click issues with Transmutation Tablet in build 519 #1054
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That's very odd - it should be a smooth glow effect. Hrm |
Came from twitter - I know I'm looking at the wrong part of this issue, but you might consider using a sine wave here instead of...uh...this? https://github.com/pahimar/Equivalent-Exchange-3/blob/master/src/main/java/com/pahimar/ee3/client/util/RenderUtils.java#L85
Will be guaranteed smooth and based on world time so it stops when the game pauses |
Yeah the render stuff was always fugly and wasn't going to be ported to 1.9 :) Good recommendation though! |
Ah...small mistake...obviously sin returns negative values, you'd need to interpolate on 0..1 ( |
Looked into TSIS, your bug is simpler than you may think.
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https://github.com/pahimar/Equivalent-Exchange-3/blob/master/src/main/java/com/pahimar/ee3/inventory/ContainerTransmutationTablet.java#L376 |
I caught that one. Thing is when you clone it you get weird other behaviour (a item dupe exploit in fact). |
Clone/pass in the meta. The dupe exploit is there. |
Pushed the piece that fixes the meta (4fac58d) however the dupe exploit still exists. That's the thing I'm more concerned about. |
@MaPePeR a good catch, but the dupe exploit still exists even with that change |
@pahimar what is the dupe exploit then? Can you elaborate? |
Steps to reproduce;
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…quad as per @tterag1098's suggestion (#1054 (comment))
With that said, going to close this issue and track the issue with the trans tablet in #1057 |
Hello Pahimar,
Just want to report bugs:
(Win 10/ MC 1.7.10/ Java 1.8.091/ Forge 10.13.4.1614)
1-Glyph twinkles on each size (1x1, 3x3, 5x5)
2-Aeternalis blocks turn to Alchemical blocks when shift clicking the transmutation table
Same for pufferfish which turns to raw fish
Hope to help you a little
Respectfully
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